@@ -1106,38 +1106,5 @@ describe("TestSkills", function()
11061106 local noParrySpellDmg = build .calcsTab .mainOutput .AverageDamage
11071107 assert .equals (withParrySpellDmg , noParrySpellDmg , " Parry should not affect spell damage" )
11081108 end )
1109-
1110- it (" Predator's Mark scales damage with minions in presence and caps at 15" , function ()
1111- build .skillsTab :PasteSocketGroup (" Pounce 20/0 1" )
1112- runCallback (" OnFrame" )
1113- build .configTab :BuildModList ()
1114- runCallback (" OnFrame" )
1115- build .calcsTab :BuildOutput ()
1116- runCallback (" OnFrame" )
1117-
1118- local baseDmg = build .calcsTab .mainOutput .AverageDamage
1119-
1120- -- 5 minions in presence should increase effective damage
1121- build .configTab .input .multiplierMinionsInPresence = 5
1122- build .configTab :BuildModList ()
1123- build .calcsTab :BuildOutput ()
1124- runCallback (" OnFrame" )
1125- local dmgWith5 = build .calcsTab .mainOutput .AverageDamage
1126- assert .True (dmgWith5 > baseDmg , " Damage should increase with 5 minions in presence" )
1127-
1128- -- cap: 15 and 20 minions should give identical output
1129- build .configTab .input .multiplierMinionsInPresence = 15
1130- build .configTab :BuildModList ()
1131- build .calcsTab :BuildOutput ()
1132- runCallback (" OnFrame" )
1133- local dmgAt15 = build .calcsTab .mainOutput .AverageDamage
1134-
1135- build .configTab .input .multiplierMinionsInPresence = 20
1136- build .configTab :BuildModList ()
1137- build .calcsTab :BuildOutput ()
1138- runCallback (" OnFrame" )
1139- local dmgAt20 = build .calcsTab .mainOutput .AverageDamage
1140-
1141- assert .are .equals (dmgAt15 , dmgAt20 , " Damage should not increase beyond 15 minions" )
1142- end )
1109+
11431110end )
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