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LocalIdentityLocalIdentity
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Fix Spirit per Level rune not working (#2268)
We didn't have parsing for the levels mod so it wasn't working Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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src/Modules/ModParser.lua

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@@ -1472,6 +1472,7 @@ local modTagList = {
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["per level"] = { tag = { type = "Multiplier", var = "Level" } },
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["per player level"] = { tag = { type = "Multiplier", var = "Level" } },
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["per (%d+) player levels"] = function(num) return { tag = { type = "Multiplier", var = "Level", div = num } } end,
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["per (%d+) levels"] = function(num) return { tag = { type = "Multiplier", var = "Level", div = num } } end,
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["per defiance"] = { tag = { type = "Multiplier", var = "Defiance" } },
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["per (%d+)%% (%a+) effect on enemy"] = function(num, _, effectName) return { tag = { type = "Multiplier", var = firstToUpper(effectName) .. "Effect", div = num, actor = "enemy" } } end,
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["per socketed rune or soul core"] = { tag = { type = "Multiplier", var = "RunesSocketedIn{SlotName}" } },

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