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LocalIdentityLocalIdentity
andauthored
Fix Blazing Critical not applying as a global buff (#2221)
The skill gem is meant to apply the damage gain as a global buff to the character and not just the supported skill Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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Lines changed: 2 additions & 2 deletions

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src/Data/Skills/sup_int.lua

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@@ -920,7 +920,7 @@ skills["SupportBlazingCriticalPlayer"] = {
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statDescriptionScope = "gem_stat_descriptions",
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statMap = {
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["support_blazing_crits_gain_%_fire_damage_with_attacks_on_critical_hit"] = {
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mod("DamageGainAsFire", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "CritRecently" }),
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mod("DamageGainAsFire", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "CritRecently" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Blazing Critical", unscalable = true }),
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},
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["support_blazing_crits_base_duration_ms"] = {
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-- Display only

src/Export/Skills/sup_int.txt

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@@ -167,7 +167,7 @@ statMap = {
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#set SupportBlazingCriticalPlayer
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statMap = {
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["support_blazing_crits_gain_%_fire_damage_with_attacks_on_critical_hit"] = {
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mod("DamageGainAsFire", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "CritRecently" }),
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mod("DamageGainAsFire", "BASE", nil, ModFlag.Attack, 0, { type = "Condition", var = "CritRecently" }, { type = "GlobalEffect", effectType = "Buff", effectName = "Blazing Critical", unscalable = true }),
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},
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["support_blazing_crits_base_duration_ms"] = {
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-- Display only

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