You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Fixes the damage calculation for Spectres and Tamed Beasts (#1995)
* Fixes the damage calculation for Spectres and Tamed Beasts
Spectres and Tamed Beasts use the monster damage values for their base damage stats but in an effort for GGG to have them equal the minion stats at the same level they have added a global damage multiplier to make them even
e.g. For level 42 monster
Monster Damage: 97.1
Minion Damage: 230.37 (2.37x)
So the spectre needs a 137% more damage multiplier
I also rolled the 25% more damage server side mod into this calc so that they are in 1 place
* Multiply all minion attack damage by minion multiplier
All minions are meant to have their attack damage multiplied by the minions innate damage multiplier
Currently we were only applying that damage multiplier to the innate physical damage of the hit
Currently this mechanic is bugged for Spectres and Tamed Beasts and working how we currently have the code but this will be fixed by GGG next week in a patch
* Fix damage multi not applying to the minion directly
* Fix test
---------
Co-authored-by: LocalIdentity <localidentity2@gmail.com>
0 commit comments