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Damage affects ailments, this mod should only affect hit rate
1 parent 82afaca commit c4e24c3

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src/Data/SkillStatMap.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1385,7 +1385,7 @@ return {
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["is_hazard"] = {
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flag("CanCreateHazards"),
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skill("isHazard", "FLAG", nil),
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{ mod("Damage", "MORE", nil, 0, 0, { type = "Multiplier", var = "ChanceToRearm" }, { type = "SkillType", skillType = SkillType.Hazard }),
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{ mod("DPS", "MORE", nil, 0, 0, { type = "Multiplier", var = "ChanceToRearm" }, { type = "SkillType", skillType = SkillType.Hazard }),
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value = 1 }
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},
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-- Other effects

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