@@ -9311,3 +9311,349 @@ skills["VoidIllusionSpawnPlayer"] = {
93119311 },
93129312 }
93139313 }
9314+
9315+ skills [" MetaMirageDeadeyePlayer" ] = {
9316+ name = " Mirage Deadeye" ,
9317+ baseTypeName = " Mirage Deadeye" ,
9318+ color = 4 ,
9319+ description = " While active, firing a ranged Projectile Attack will create a Mirage that uses socketed ranged Attacks for a short duration, then vanish." ,
9320+ skillTypes = { [SkillType .Buff ] = true , [SkillType .Meta ] = true , [SkillType .HasReservation ] = true , [SkillType .OngoingSkill ] = true , [SkillType .Persistent ] = true , [SkillType .AttackInPlace ] = true , },
9321+ weaponTypes = {
9322+ [" Bow" ] = true ,
9323+ [" Crossbow" ] = true ,
9324+ [" Spear" ] = true ,
9325+ },
9326+ castTime = 0 ,
9327+ qualityStats = {
9328+ },
9329+ levels = {
9330+ [1 ] = { levelRequirement = 0 , },
9331+ [2 ] = { levelRequirement = 3 , },
9332+ [3 ] = { levelRequirement = 6 , },
9333+ [4 ] = { levelRequirement = 10 , },
9334+ [5 ] = { levelRequirement = 14 , },
9335+ [6 ] = { levelRequirement = 18 , },
9336+ [7 ] = { levelRequirement = 22 , },
9337+ [8 ] = { levelRequirement = 26 , },
9338+ [9 ] = { levelRequirement = 31 , },
9339+ [10 ] = { levelRequirement = 36 , },
9340+ [11 ] = { levelRequirement = 41 , },
9341+ [12 ] = { levelRequirement = 46 , },
9342+ [13 ] = { levelRequirement = 52 , },
9343+ [14 ] = { levelRequirement = 58 , },
9344+ [15 ] = { levelRequirement = 64 , },
9345+ [16 ] = { levelRequirement = 66 , },
9346+ [17 ] = { levelRequirement = 72 , },
9347+ [18 ] = { levelRequirement = 78 , },
9348+ [19 ] = { levelRequirement = 84 , },
9349+ [20 ] = { levelRequirement = 90 , },
9350+ [21 ] = { levelRequirement = 90 , },
9351+ [22 ] = { levelRequirement = 90 , },
9352+ [23 ] = { levelRequirement = 90 , },
9353+ [24 ] = { levelRequirement = 90 , },
9354+ [25 ] = { levelRequirement = 90 , },
9355+ [26 ] = { levelRequirement = 90 , },
9356+ [27 ] = { levelRequirement = 90 , },
9357+ [28 ] = { levelRequirement = 90 , },
9358+ [29 ] = { levelRequirement = 90 , },
9359+ [30 ] = { levelRequirement = 90 , },
9360+ [31 ] = { levelRequirement = 90 , },
9361+ [32 ] = { levelRequirement = 90 , },
9362+ [33 ] = { levelRequirement = 90 , },
9363+ [34 ] = { levelRequirement = 90 , },
9364+ [35 ] = { levelRequirement = 90 , },
9365+ [36 ] = { levelRequirement = 90 , },
9366+ [37 ] = { levelRequirement = 90 , },
9367+ [38 ] = { levelRequirement = 90 , },
9368+ [39 ] = { levelRequirement = 90 , },
9369+ [40 ] = { levelRequirement = 90 , },
9370+ },
9371+ statSets = {
9372+ [1 ] = {
9373+ label = " Mirage Deadeye" ,
9374+ incrementalEffectiveness = 0.054999999701977 ,
9375+ statDescriptionScope = " mirage_deadeye" ,
9376+ baseFlags = {
9377+ },
9378+ constantStats = {
9379+ { " skill_desired_amount_override" , 1 },
9380+ },
9381+ stats = {
9382+ },
9383+ levels = {
9384+ [1 ] = { actorLevel = 1 , },
9385+ [2 ] = { actorLevel = 3.4519999027252 , },
9386+ [3 ] = { actorLevel = 6.7670001983643 , },
9387+ [4 ] = { actorLevel = 10.307999610901 , },
9388+ [5 ] = { actorLevel = 14.074999809265 , },
9389+ [6 ] = { actorLevel = 18.068000793457 , },
9390+ [7 ] = { actorLevel = 22.287000656128 , },
9391+ [8 ] = { actorLevel = 26.732000350952 , },
9392+ [9 ] = { actorLevel = 31.40299987793 , },
9393+ [10 ] = { actorLevel = 36.299999237061 , },
9394+ [11 ] = { actorLevel = 41.423000335693 , },
9395+ [12 ] = { actorLevel = 46.771999359131 , },
9396+ [13 ] = { actorLevel = 52.34700012207 , },
9397+ [14 ] = { actorLevel = 58.147998809814 , },
9398+ [15 ] = { actorLevel = 64.175003051758 , },
9399+ [16 ] = { actorLevel = 70.428001403809 , },
9400+ [17 ] = { actorLevel = 76.906997680664 , },
9401+ [18 ] = { actorLevel = 83.611999511719 , },
9402+ [19 ] = { actorLevel = 90.542999267578 , },
9403+ [20 ] = { actorLevel = 97.699996948242 , },
9404+ [21 ] = { actorLevel = 105.08300018311 , },
9405+ [22 ] = { actorLevel = 112.69200134277 , },
9406+ [23 ] = { actorLevel = 120.52700042725 , },
9407+ [24 ] = { actorLevel = 128.58799743652 , },
9408+ [25 ] = { actorLevel = 136.875 , },
9409+ [26 ] = { actorLevel = 145.38800048828 , },
9410+ [27 ] = { actorLevel = 154.12699890137 , },
9411+ [28 ] = { actorLevel = 163.09199523926 , },
9412+ [29 ] = { actorLevel = 172.28300476074 , },
9413+ [30 ] = { actorLevel = 181.69999694824 , },
9414+ [31 ] = { actorLevel = 191.34300231934 , },
9415+ [32 ] = { actorLevel = 201.21200561523 , },
9416+ [33 ] = { actorLevel = 211.30700683594 , },
9417+ [34 ] = { actorLevel = 221.62800598145 , },
9418+ [35 ] = { actorLevel = 232.17500305176 , },
9419+ [36 ] = { actorLevel = 242.94799804688 , },
9420+ [37 ] = { actorLevel = 253.94700622559 , },
9421+ [38 ] = { actorLevel = 265.17199707031 , },
9422+ [39 ] = { actorLevel = 276.62298583984 , },
9423+ [40 ] = { actorLevel = 288.29998779297 , },
9424+ },
9425+ },
9426+ }
9427+ }
9428+ skills [" SupportMirageDeadeyePlayer" ] = {
9429+ name = " SupportMirageDeadeyePlayer" ,
9430+ hidden = true ,
9431+ support = true ,
9432+ requireSkillTypes = { SkillType .RangedAttack , SkillType .CrossbowAmmoSkill , SkillType .OR , },
9433+ addSkillTypes = { },
9434+ excludeSkillTypes = { SkillType .HasUsageCondition , },
9435+ qualityStats = {
9436+ },
9437+ levels = {
9438+ [1 ] = { levelRequirement = 0 , },
9439+ [2 ] = { levelRequirement = 0 , },
9440+ [3 ] = { levelRequirement = 0 , },
9441+ [4 ] = { levelRequirement = 0 , },
9442+ [5 ] = { levelRequirement = 0 , },
9443+ [6 ] = { levelRequirement = 0 , },
9444+ [7 ] = { levelRequirement = 0 , },
9445+ [8 ] = { levelRequirement = 0 , },
9446+ [9 ] = { levelRequirement = 0 , },
9447+ [10 ] = { levelRequirement = 0 , },
9448+ [11 ] = { levelRequirement = 0 , },
9449+ [12 ] = { levelRequirement = 0 , },
9450+ [13 ] = { levelRequirement = 0 , },
9451+ [14 ] = { levelRequirement = 0 , },
9452+ [15 ] = { levelRequirement = 0 , },
9453+ [16 ] = { levelRequirement = 0 , },
9454+ [17 ] = { levelRequirement = 0 , },
9455+ [18 ] = { levelRequirement = 0 , },
9456+ [19 ] = { levelRequirement = 0 , },
9457+ [20 ] = { levelRequirement = 0 , },
9458+ [21 ] = { levelRequirement = 0 , },
9459+ [22 ] = { levelRequirement = 0 , },
9460+ [23 ] = { levelRequirement = 0 , },
9461+ [24 ] = { levelRequirement = 0 , },
9462+ [25 ] = { levelRequirement = 0 , },
9463+ [26 ] = { levelRequirement = 0 , },
9464+ [27 ] = { levelRequirement = 0 , },
9465+ [28 ] = { levelRequirement = 0 , },
9466+ [29 ] = { levelRequirement = 0 , },
9467+ [30 ] = { levelRequirement = 0 , },
9468+ [31 ] = { levelRequirement = 0 , },
9469+ [32 ] = { levelRequirement = 0 , },
9470+ [33 ] = { levelRequirement = 0 , },
9471+ [34 ] = { levelRequirement = 0 , },
9472+ [35 ] = { levelRequirement = 0 , },
9473+ [36 ] = { levelRequirement = 0 , },
9474+ [37 ] = { levelRequirement = 0 , },
9475+ [38 ] = { levelRequirement = 0 , },
9476+ [39 ] = { levelRequirement = 0 , },
9477+ [40 ] = { levelRequirement = 0 , },
9478+ },
9479+ statSets = {
9480+ [1 ] = {
9481+ label = " SupportMirageDeadeyePlayer" ,
9482+ incrementalEffectiveness = 0.054999999701977 ,
9483+ statDescriptionScope = " meta_gem_stat_descriptions" ,
9484+ statMap = {
9485+ [" support_lingering_mirage_damage_+%_final" ] = {
9486+ mod (" Damage" , " MORE" , nil ),
9487+ },
9488+ },
9489+ baseFlags = {
9490+ },
9491+ constantStats = {
9492+ { " support_lingering_mirage_damage_+%_final" , - 50 },
9493+ { " skill_disabled_unless_cloned" , 1 },
9494+ },
9495+ stats = {
9496+ " cannot_consume_power_frenzy_endurance_charges" ,
9497+ },
9498+ levels = {
9499+ [1 ] = { actorLevel = 1 , },
9500+ [2 ] = { actorLevel = 3.4519999027252 , },
9501+ [3 ] = { actorLevel = 6.7670001983643 , },
9502+ [4 ] = { actorLevel = 10.307999610901 , },
9503+ [5 ] = { actorLevel = 14.074999809265 , },
9504+ [6 ] = { actorLevel = 18.068000793457 , },
9505+ [7 ] = { actorLevel = 22.287000656128 , },
9506+ [8 ] = { actorLevel = 26.732000350952 , },
9507+ [9 ] = { actorLevel = 31.40299987793 , },
9508+ [10 ] = { actorLevel = 36.299999237061 , },
9509+ [11 ] = { actorLevel = 41.423000335693 , },
9510+ [12 ] = { actorLevel = 46.771999359131 , },
9511+ [13 ] = { actorLevel = 52.34700012207 , },
9512+ [14 ] = { actorLevel = 58.147998809814 , },
9513+ [15 ] = { actorLevel = 64.175003051758 , },
9514+ [16 ] = { actorLevel = 70.428001403809 , },
9515+ [17 ] = { actorLevel = 76.906997680664 , },
9516+ [18 ] = { actorLevel = 83.611999511719 , },
9517+ [19 ] = { actorLevel = 90.542999267578 , },
9518+ [20 ] = { actorLevel = 97.699996948242 , },
9519+ [21 ] = { actorLevel = 105.08300018311 , },
9520+ [22 ] = { actorLevel = 112.69200134277 , },
9521+ [23 ] = { actorLevel = 120.52700042725 , },
9522+ [24 ] = { actorLevel = 128.58799743652 , },
9523+ [25 ] = { actorLevel = 136.875 , },
9524+ [26 ] = { actorLevel = 145.38800048828 , },
9525+ [27 ] = { actorLevel = 154.12699890137 , },
9526+ [28 ] = { actorLevel = 163.09199523926 , },
9527+ [29 ] = { actorLevel = 172.28300476074 , },
9528+ [30 ] = { actorLevel = 181.69999694824 , },
9529+ [31 ] = { actorLevel = 191.34300231934 , },
9530+ [32 ] = { actorLevel = 201.21200561523 , },
9531+ [33 ] = { actorLevel = 211.30700683594 , },
9532+ [34 ] = { actorLevel = 221.62800598145 , },
9533+ [35 ] = { actorLevel = 232.17500305176 , },
9534+ [36 ] = { actorLevel = 242.94799804688 , },
9535+ [37 ] = { actorLevel = 253.94700622559 , },
9536+ [38 ] = { actorLevel = 265.17199707031 , },
9537+ [39 ] = { actorLevel = 276.62298583984 , },
9538+ [40 ] = { actorLevel = 288.29998779297 , },
9539+ },
9540+ },
9541+ }
9542+ }
9543+ skills [" MirageDeadeyeSpawnPlayer" ] = {
9544+ name = " " ,
9545+ hidden = true ,
9546+ skillTypes = { [SkillType .OngoingSkill ] = true , [SkillType .Persistent ] = true , [SkillType .Buff ] = true , [SkillType .Duration ] = true , [SkillType .AttackInPlace ] = true , [SkillType .Cooldown ] = true , [SkillType .Proxy ] = true , },
9547+ weaponTypes = {
9548+ [" Bow" ] = true ,
9549+ [" Crossbow" ] = true ,
9550+ [" Spear" ] = true ,
9551+ },
9552+ castTime = 0 ,
9553+ qualityStats = {
9554+ { " base_skill_effect_duration" , 50 },
9555+ },
9556+ levels = {
9557+ [1 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9558+ [2 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9559+ [3 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9560+ [4 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9561+ [5 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9562+ [6 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9563+ [7 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9564+ [8 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9565+ [9 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9566+ [10 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9567+ [11 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9568+ [12 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9569+ [13 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9570+ [14 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9571+ [15 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9572+ [16 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9573+ [17 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9574+ [18 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9575+ [19 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9576+ [20 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9577+ [21 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9578+ [22 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9579+ [23 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9580+ [24 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9581+ [25 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9582+ [26 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9583+ [27 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9584+ [28 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9585+ [29 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9586+ [30 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9587+ [31 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9588+ [32 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9589+ [33 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9590+ [34 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9591+ [35 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9592+ [36 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9593+ [37 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9594+ [38 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9595+ [39 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9596+ [40 ] = { cooldown = 10 , levelRequirement = 0 , storedUses = 1 , },
9597+ },
9598+ statSets = {
9599+ [1 ] = {
9600+ label = " Mirage" ,
9601+ incrementalEffectiveness = 0.054999999701977 ,
9602+ statDescriptionScope = " create_mirage_deadeye" ,
9603+ baseFlags = {
9604+ },
9605+ stats = {
9606+ " base_skill_effect_duration" ,
9607+ " triggered_by_lingering_mirage" ,
9608+ " hide_minion_frame" ,
9609+ " quality_display_lingering_mirage_is_gem" ,
9610+ " base_deal_no_damage_over_time" ,
9611+ },
9612+ notMinionStat = {
9613+ " base_skill_effect_duration" ,
9614+ },
9615+ levels = {
9616+ [1 ] = { 4050 , statInterpolation = { 1 , }, actorLevel = 1 , },
9617+ [2 ] = { 4100 , statInterpolation = { 1 , }, actorLevel = 3.4519999027252 , },
9618+ [3 ] = { 4150 , statInterpolation = { 1 , }, actorLevel = 6.7670001983643 , },
9619+ [4 ] = { 4200 , statInterpolation = { 1 , }, actorLevel = 10.307999610901 , },
9620+ [5 ] = { 4250 , statInterpolation = { 1 , }, actorLevel = 14.074999809265 , },
9621+ [6 ] = { 4300 , statInterpolation = { 1 , }, actorLevel = 18.068000793457 , },
9622+ [7 ] = { 4350 , statInterpolation = { 1 , }, actorLevel = 22.287000656128 , },
9623+ [8 ] = { 4400 , statInterpolation = { 1 , }, actorLevel = 26.732000350952 , },
9624+ [9 ] = { 4450 , statInterpolation = { 1 , }, actorLevel = 31.40299987793 , },
9625+ [10 ] = { 4500 , statInterpolation = { 1 , }, actorLevel = 36.299999237061 , },
9626+ [11 ] = { 4550 , statInterpolation = { 1 , }, actorLevel = 41.423000335693 , },
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9628+ [13 ] = { 4650 , statInterpolation = { 1 , }, actorLevel = 52.34700012207 , },
9629+ [14 ] = { 4700 , statInterpolation = { 1 , }, actorLevel = 58.147998809814 , },
9630+ [15 ] = { 4750 , statInterpolation = { 1 , }, actorLevel = 64.175003051758 , },
9631+ [16 ] = { 4800 , statInterpolation = { 1 , }, actorLevel = 70.428001403809 , },
9632+ [17 ] = { 4850 , statInterpolation = { 1 , }, actorLevel = 76.906997680664 , },
9633+ [18 ] = { 4900 , statInterpolation = { 1 , }, actorLevel = 83.611999511719 , },
9634+ [19 ] = { 4950 , statInterpolation = { 1 , }, actorLevel = 90.542999267578 , },
9635+ [20 ] = { 5000 , statInterpolation = { 1 , }, actorLevel = 97.699996948242 , },
9636+ [21 ] = { 5050 , statInterpolation = { 1 , }, actorLevel = 105.08300018311 , },
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9638+ [23 ] = { 5150 , statInterpolation = { 1 , }, actorLevel = 120.52700042725 , },
9639+ [24 ] = { 5200 , statInterpolation = { 1 , }, actorLevel = 128.58799743652 , },
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9654+ [39 ] = { 5950 , statInterpolation = { 1 , }, actorLevel = 276.62298583984 , },
9655+ [40 ] = { 6000 , statInterpolation = { 1 , }, actorLevel = 288.29998779297 , },
9656+ },
9657+ },
9658+ }
9659+ }
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