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Copy file name to clipboardExpand all lines: src/Modules/ModParser.lua
+2-2Lines changed: 2 additions & 2 deletions
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@@ -1465,8 +1465,8 @@ local modTagList = {
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["per (%d+) maximum energy shield on helmet"] = function(num) return { tag = { type = "PerStat", stat = "EnergyShieldOnHelmet", div = num } } end,
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["per (%d+) evasion rating on body armour"] = function(num) return { tag = { type = "PerStat", stat = "EvasionOnBody Armour", div = num } } end,
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["per (%d+) evasion rating on equipped body armour"] = function(num) return { tag = { type = "PerStat", stat = "EvasionOnBody Armour", div = num } } end,
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["for every (%d+) evasion rating on equipped body armour"] = function(num) return { tag = { type = "PerStat", stat = "EvasionOnBody Armour", div = num } } end,
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["for every (%d+) energy shield on equipped body armour"] = function(num) return { tag = { type = "PerStat", stat = "EnergyShieldOnBody Armour", div = num } } end,
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["for every (%d+) (i?t?e?m? ?)evasion rating on equipped body armour"] = function(num) return { tag = { type = "PerStat", stat = "EvasionOnBody Armour", div = num } } end,
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["for every (%d+) (i?t?e?m? ?)energy shield on equipped body armour"] = function(num) return { tag = { type = "PerStat", stat = "EnergyShieldOnBody Armour", div = num } } end,
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["per (%d+) armour on equipped shield"] = function(num) return { tag = { type = "PerStat", stat = "ArmourOnWeapon 2", div = num } } end,
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["per (%d+) armour or evasion rating on shield"] = function(num) return { tag = { type = "PerStat", statList = { "ArmourOnWeapon 2", "EvasionOnWeapon 2" }, div = num } } end,
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["per (%d+) armour or evasion rating on equipped shield"] = function(num) return { tag = { type = "PerStat", statList = { "ArmourOnWeapon 2", "EvasionOnWeapon 2" }, div = num } } end,
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