@@ -176,7 +176,7 @@ data.misc = { -- magic numbers
176176 EnemyPhysicalDamageReductionCap = data .monsterConstants [" maximum_physical_damage_reduction_%" ],
177177 ResistFloor = - 200 ,
178178 MaxResistCap = 90 ,
179- EvadeChanceCap = data .characterConstants [ " base_maximum_chance_to_evade_% " ],
179+ EvadeChanceCap = data .gameConstants [ " DefaultMaxEvadeChancePercent " ],
180180 DodgeChanceCap = 75 ,
181181 BlockChanceCap = 90 ,
182182 SuppressionChanceCap = 100 ,
@@ -518,13 +518,13 @@ data.weaponTypeInfo = {
518518 [" Two Handed Sword" ] = { oneHand = false , melee = true , flag = " Sword" },
519519}
520520data .unarmedWeaponData = {
521- [0 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Scion
522- [1 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 8 }, -- Marauder
523- [2 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Ranger
524- [3 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Witch
525- [4 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Duelist
526- [5 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Templar
527- [6 ] = { type = " None" , AttackRate = 1.4 , CritChance = 5 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Shadow
521+ [0 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Scion
522+ [1 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 8 }, -- Marauder
523+ [2 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Ranger
524+ [3 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Witch
525+ [4 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Duelist
526+ [5 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 6 }, -- Templar
527+ [6 ] = { type = " None" , AttackRate = 1.4 , CritChance = data . characterConstants [ " unarmed_base_critical_strike_chance " ] / 100 , PhysicalMin = 2 , PhysicalMax = 5 }, -- Shadow
528528}
529529
530530data .setJewelRadiiGlobally = function (treeVersion )
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