@@ -1167,6 +1167,76 @@ skills["DTTHellscapeStabbySkyStab"] = {
11671167 },
11681168 }
11691169}
1170+ skills [" GSCenobiteBloaterOnDeath" ] = {
1171+ name = " Death Explosion" ,
1172+ hidden = true ,
1173+ skillTypes = { [SkillType .Triggerable ] = true , [SkillType .Spell ] = true , [SkillType .Damage ] = true , },
1174+ castTime = 1 ,
1175+ qualityStats = {
1176+ },
1177+ levels = {
1178+ [1 ] = { critChance = 5 , levelRequirement = 0 , },
1179+ },
1180+ statSets = {
1181+ [1 ] = {
1182+ label = " Death Explosion" ,
1183+ baseEffectiveness = 10 ,
1184+ incrementalEffectiveness = 0.10000000149012 ,
1185+ damageIncrementalEffectiveness = 0.017500000074506 ,
1186+ statDescriptionScope = " geometry_spell" ,
1187+ baseFlags = {
1188+ spell = true ,
1189+ triggerable = true ,
1190+ },
1191+ constantStats = {
1192+ { " voll_slam_damage_+%_final_at_centre" , 35 },
1193+ },
1194+ stats = {
1195+ " spell_minimum_base_physical_damage" ,
1196+ " spell_maximum_base_physical_damage" ,
1197+ " is_area_damage" ,
1198+ },
1199+ levels = {
1200+ [1 ] = { 0.80000001192093 , 1.2000000476837 , statInterpolation = { 3 , 3 , }, actorLevel = 1 , },
1201+ },
1202+ },
1203+ }
1204+ }
1205+ skills [" GACenobiteBloaterSlam" ] = {
1206+ name = " Slam" ,
1207+ hidden = true ,
1208+ skillTypes = { [SkillType .Triggerable ] = true , [SkillType .Attack ] = true , },
1209+ castTime = 1 ,
1210+ qualityStats = {
1211+ },
1212+ levels = {
1213+ [1 ] = { baseMultiplier = 2 , storedUses = 1 , levelRequirement = 0 , cooldown = 6 , },
1214+ },
1215+ statSets = {
1216+ [1 ] = {
1217+ label = " Slam" ,
1218+ incrementalEffectiveness = 0.054999999701977 ,
1219+ statDescriptionScope = " skill_stat_descriptions" ,
1220+ baseFlags = {
1221+ triggerable = true ,
1222+ attack = true ,
1223+ melee = true ,
1224+ },
1225+ constantStats = {
1226+ { " melee_range_+" , 15 },
1227+ },
1228+ stats = {
1229+ " is_area_damage" ,
1230+ " action_attack_or_cast_time_uses_animation_length" ,
1231+ " base_skill_cannot_be_blocked" ,
1232+ " base_skill_cannot_be_avoided_by_dodge_roll" ,
1233+ },
1234+ levels = {
1235+ [1 ] = { actorLevel = 1 , },
1236+ },
1237+ },
1238+ }
1239+ }
11701240skills [" GAHellscapePaleEliteSkyStab" ] = {
11711241 name = " Stab Attack" ,
11721242 hidden = true ,
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