Adds support for many more tree mods#1359
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September 12, 2025 19:59
30% chance to not consume a bolt if you've Reloaded Recently 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds 30% chance to not consume a bolt if you've Reloaded Recently 30% chance when you Reload a Crossbow to be immediate Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds
12% increased Spell Damage with Spells that cost Life 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect 60% increased Mana Cost Efficiency of Marks
Gain 15% of Damage as Extra Cold Damage while on Chilled Ground Gain 15% of Damage as Extra Fire Damage while on Ignited Ground Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground
Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate
30% reduced penalty to Accuracy Rating at range 40% increased Damage if you've Triggered a Skill Recently 35% increased Critical Hit Chance if you've Triggered a Skill Recently 60% increased Effect of Poison you inflict on targets that are not Poisoned Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage Inherent Life granted by Strength is halved Pinned Enemies cannot deal Critical Hits Warcries Debilitate Enemies Your Hits cannot be Evaded by Heavy Stunned Enemies Your Hits cannot be Evaded by Pinned Enemies
Stop always showing some configs Mana burn isn't even needed any more at this point
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Jun 19, 2026
* Triggered Skills * Crossbow and Grenade Skills 30% chance to not consume a bolt if you've Reloaded Recently 25% increased Damage with Crossbows for each type of Ammunition fired in the past 10 seconds 30% chance to not consume a bolt if you've Reloaded Recently 30% chance when you Reload a Crossbow to be immediate Gain 4% of Damage as Extra Fire Damage for every different Grenade fired in the past 8 seconds * Skill costs 12% increased Spell Damage with Spells that cost Life 30% increased Mana Cost Efficiency of Attacks during any Mana Flask Effect 50% of Skill Mana costs Converted to Life Costs during any Life Flask Effect 60% increased Mana Cost Efficiency of Marks * Chain 20% chance for Lightning Skills to Chain an additional time 25% chance to Chain an additional time * Minions 40% increased Spell Damage if one of your Minions has died Recently Minions have +3% to Maximum Cold Resistances Minions have +3% to Maximum Fire Resistances Minions have +3% to Maximum Lightning Resistances * Exposure 15% increased Duration of Ailments against Enemies with Exposure 20% increased chance to inflict Ailments against Enemies with Exposure 30% increased Critical Hit Chance against enemies with Exposure Exposure you inflict lowers Resistances by an additional 5% * Presence 15% increased Critical Hit Chance against Enemies that have entered your Presence Recently 50% increased Critical Damage Bonus against Enemies that have exited your Presence Recently Each Totem applies 2% increased Damage taken to Enemies in their Presence * Ground Effect Gain 15% of Damage as Extra Cold Damage while on Chilled Ground Gain 15% of Damage as Extra Fire Damage while on Ignited Ground Gain 15% of Damage as Extra Lightning Damage while on Shocked Ground * Arcane Surge Arcane Surge grants more Life Regeneration Rate instead of Mana Regeneration Rate * Marks 25% increased Critical Hit Chance against Marked Enemies 25% increased Magnitude of Ailments you inflict against Marked Enemies 4% increased Movement Speed if you've used a Mark Recently Mark Skills have 10% increased Use Speed * Misc Mods 30% reduced penalty to Accuracy Rating at range 40% increased Damage if you've Triggered a Skill Recently 35% increased Critical Hit Chance if you've Triggered a Skill Recently 60% increased Effect of Poison you inflict on targets that are not Poisoned Enemies you kill with Empowered Attacks have a 10% chance to Explode, dealing a tenth of their maximum Life as Fire Damage Inherent Life granted by Strength is halved Pinned Enemies cannot deal Critical Hits Warcries Debilitate Enemies Your Hits cannot be Evaded by Heavy Stunned Enemies Your Hits cannot be Evaded by Pinned Enemies * Config clean up Stop always showing some configs Mana burn isn't even needed any more at this point * Typo --------- Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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Adds support for many mods on the tree that were not working previously