Skip to content
Merged
Show file tree
Hide file tree
Changes from all commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
2 changes: 1 addition & 1 deletion src/Classes/CalcBreakdownControl.lua
Original file line number Diff line number Diff line change
Expand Up @@ -275,7 +275,7 @@ function CalcBreakdownClass:AddModSection(sectionData, modList)
-- Build list of modifiers to display
local cfg = (sectionData.cfg and actor.mainSkill[sectionData.cfg.."Cfg"] and copyTable(actor.mainSkill[sectionData.cfg.."Cfg"], true)) or { }
cfg.source = sectionData.modSource
cfg.ignoreSourceinCheckConditions = true
cfg.ignoreSourceInCheckConditions = true
cfg.actor = sectionData.actor
local rowList
local modStore = (sectionData.enemy and actor.enemy.modDB) or (sectionData.cfg and actor.mainSkill.skillModList) or actor.modDB
Expand Down
2 changes: 1 addition & 1 deletion src/Classes/CalcSectionControl.lua
Original file line number Diff line number Diff line change
Expand Up @@ -190,7 +190,7 @@ function CalcSectionClass:FormatStr(str, actor, colData)
local modCfg = (sectionData.cfg and actor.mainSkill[sectionData.cfg.."Cfg"]) or { }
if sectionData.modSource then
modCfg.source = sectionData.modSource
modCfg.ignoreSourceinCheckConditions = true
modCfg.ignoreSourceInCheckConditions = true
end
if sectionData.actor then
modCfg.actor = sectionData.actor
Expand Down
2 changes: 1 addition & 1 deletion src/Classes/ModDB.lua
Original file line number Diff line number Diff line change
Expand Up @@ -198,7 +198,7 @@ function ModDBClass:FlagInternal(context, cfg, flags, keywordFlags, source, ...)
if modList then
for i = 1, #modList do
local mod = modList[i]
local checkSource = not cfg or not cfg.ignoreSourceinCheckConditions
local checkSource = not cfg or not cfg.ignoreSourceInCheckConditions
if mod.type == "FLAG" and band(flags, mod.flags) == mod.flags and MatchKeywordFlags(keywordFlags, mod.keywordFlags) and (not checkSource or not source or mod.source:match("[^:]+") == source) then
if mod[1] then
if context:EvalMod(mod, cfg) then
Expand Down
2 changes: 1 addition & 1 deletion src/Classes/PartyTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -371,7 +371,7 @@ local PartyTabClass = newClass("PartyTab", "ControlHost", "Control", function(se
self:ParseBuffs(self.enemyModList, self.controls.enemyMods.buf, "EnemyMods", self.controls.simpleEnemyMods)
self.build.buildFlag = true
end)
self.controls.rebuild.tooltipText = "^7Reparse all the inputs incase they have been disabled or they have changed since loading the build or importing"
self.controls.rebuild.tooltipText = "^7Reparse all the inputs in case they have been disabled or they have changed since loading the build or importing"
self.controls.rebuild.x = function()
return (self.width > theme.widthThreshold1) and 8 or (-328)
end
Expand Down
4 changes: 2 additions & 2 deletions src/Data/Uniques/Special/Generated.lua
Original file line number Diff line number Diff line change
Expand Up @@ -104,8 +104,8 @@ do
table.insert(data.uniques.generated, table.concat(prism, "\n"))
end

local treedata = LoadModule("TreeData/" .. latestTreeVersion .. "/tree.lua")
local nodes = treedata.nodes
local treeData = LoadModule("TreeData/" .. latestTreeVersion .. "/tree.lua")
local nodes = treeData.nodes

do
local megalomaniac = {
Expand Down
Loading