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Fix Split Personality not working with Monk and Druid starting points#2171

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Wires77 merged 1 commit into
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fix_split-personality
Jun 12, 2026
Merged

Fix Split Personality not working with Monk and Druid starting points#2171
Wires77 merged 1 commit into
devfrom
fix_split-personality

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Fixes #2163

Description of the problem being solved:

The naming of the item uses 'Templar' and 'Shadow' as starting points but since those classes don't exist yet in the game, we don't have them in our class map either
Made a different base class map that includes all the hidden classes so the map now works
Also adds the item to the unique list as it was missing

Changed the test to use templar to make sure hidden classes work

Link to a build that showcases this PR:

https://poe.ninja/poe2/builds/runesofaldur/character/Jezie-4328/JonathanDodgers

The naming of the item uses Templar and Shadow as starting points but since those classes don't exist yet in the game we don't have them in our class map either
Made a different base class map that includes all the hidden classes so the map now works
Also adds the item to the unique list as it was missing
@LocalIdentity LocalIdentity added the bug: behaviour Behavioral differences label Jun 12, 2026
@Wires77 Wires77 merged commit 623f6dd into dev Jun 12, 2026
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@Wires77 Wires77 deleted the fix_split-personality branch June 12, 2026 18:00
bct8925 pushed a commit to bct8925/PathOfBuilding-PoE2 that referenced this pull request Jun 19, 2026
…PathOfBuildingCommunity#2171)

The naming of the item uses Templar and Shadow as starting points but since those classes don't exist yet in the game we don't have them in our class map either
Made a different base class map that includes all the hidden classes so the map now works
Also adds the item to the unique list as it was missing

Co-authored-by: LocalIdentity <localidentity2@gmail.com>
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Split Personality (Shadow variant) silently fails, "Shadow" missing from tree class data, alternate start never activates

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