diff --git a/CHANGELOG.md b/CHANGELOG.md index 7b69150338..23ab53a970 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,5 +1,27 @@ # Changelog +## [v0.21.1](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/tree/v0.21.1) (2026/06/20) + +[Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/compare/v0.21.0...v0.21.1) + + +## What's Changed +### Fixed Crashes +- Fix crash when trying to use PoB trader after 0.5.3 [\#2238](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2238) ([vaisest](https://github.com/vaisest)) +### Fixed Calculations +- Fix more Maximum Rage mod not working [\#2228](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2228) ([Blitz54](https://github.com/Blitz54)) +- Fix general Grenade mods not working [\#2196](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2196) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix Blazing Critical not applying as a global buff [\#2221](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2221) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix Sine Aequo Immobilisation buildup calculation [\#2222](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2222) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix Daze not applying 50% more Stun Buildup [\#2223](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2223) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix Overwhelming Presence quality mod multiplying Aura magnitude [\#2224](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2224) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix "+% to Critical Damage Bonus" mods on weapons applying to Spells [\#2247](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2247) ([luther-rotmg](https://github.com/luther-rotmg)) +### Fixed Behaviours +- Fix Ice Bite and Innervate only supporting Attacks [\#2207](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2207) ([vaisest](https://github.com/vaisest)) +- Fix power report and trade search not working with Minions [\#2219](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2219) ([LocalIdentity](https://github.com/LocalIdentity)) +- Fix Bloodhounds Mark not counting the enemy as Marked [\#2220](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/pull/2220) ([LocalIdentity](https://github.com/LocalIdentity)) + + ## [v0.21.0](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/tree/v0.21.0) (2026/06/13) [Full Changelog](https://github.com/PathOfBuildingCommunity/PathOfBuilding-PoE2/compare/v0.20.0...v0.21.0) diff --git a/changelog.txt b/changelog.txt index 6b40e1a3d1..d0d733c57f 100644 --- a/changelog.txt +++ b/changelog.txt @@ -1,3 +1,22 @@ +VERSION[0.21.1][2026/06/20] + +--- Fixed Crashes --- +* Fix crash when trying to use PoB trader after 0.5.3 (vaisest) + +--- Fixed Calculations --- +* Fix more Maximum Rage mod not working (Blitz54) +* Fix general Grenade mods not working (LocalIdentity) +* Fix Blazing Critical not applying as a global buff (LocalIdentity) +* Fix Sine Aequo Immobilisation buildup calculation (LocalIdentity) +* Fix Daze not applying 50% more Stun Buildup (LocalIdentity) +* Fix Overwhelming Presence quality mod multiplying Aura magnitude (LocalIdentity) +* Fix "+% to Critical Damage Bonus" mods on weapons applying to Spells (luther-rotmg) + +--- Fixed Behaviours --- +* Fix Ice Bite and Innervate only supporting Attacks (vaisest) +* Fix power report and trade search not working with Minions (LocalIdentity) +* Fix Bloodhounds Mark not counting the enemy as Marked (LocalIdentity) + VERSION[0.21.0][2026/06/13] --- New to Path of Building --- diff --git a/manifest.xml b/manifest.xml index 63e5dbcc60..3fc2ed156b 100644 --- a/manifest.xml +++ b/manifest.xml @@ -1,6 +1,6 @@ - +