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3 changes: 0 additions & 3 deletions src/Data/Skills/spectre.lua
Original file line number Diff line number Diff line change
Expand Up @@ -6563,7 +6563,6 @@ skills["TBAbyssCarrionWingBeam"] = {
statDescriptionScope = "skill_stat_descriptions",
baseFlags = {
spell = true,
attack = true,
hit = true,
triggerable = true,
},
Expand Down Expand Up @@ -6721,7 +6720,6 @@ skills["TBVaalPyramidBeam"] = {
statDescriptionScope = "skill_stat_descriptions",
baseFlags = {
spell = true,
attack = true,
triggerable = true,
},
constantStats = {
Expand Down Expand Up @@ -7523,7 +7521,6 @@ skills["TBExcavatorSceptreErraticBeam"] = {
statDescriptionScope = "skill_stat_descriptions",
baseFlags = {
spell = true,
attack = true,
triggerable = true,
hit = true,
},
Expand Down
6 changes: 3 additions & 3 deletions src/Export/Skills/spectre.txt
Original file line number Diff line number Diff line change
Expand Up @@ -1004,7 +1004,7 @@ statMap = {

#skill TBAbyssCarrionWingBeam Beam
#set TBAbyssCarrionWingBeam
#flags spell attack hit triggerable
#flags spell hit triggerable
#mods
#skillEnd

Expand All @@ -1028,7 +1028,7 @@ statMap = {

#skill TBVaalPyramidBeam Pyramid Beam
#set TBVaalPyramidBeam
#flags spell attack triggerable
#flags spell triggerable
#mods
#skillEnd

Expand Down Expand Up @@ -1143,7 +1143,7 @@ statMap = {

#skill TBExcavatorSceptreErraticBeam Beam
#set TBExcavatorSceptreErraticBeam
#flags spell attack triggerable hit
#flags spell triggerable hit
#mods
#skillEnd

Expand Down
9 changes: 3 additions & 6 deletions src/Modules/CalcOffence.lua
Original file line number Diff line number Diff line change
Expand Up @@ -2386,9 +2386,6 @@ function calcs.offence(env, actor, activeSkill)
-- Unarmed override for Concoction skills
if skillFlags.unarmed then
source = copyTable(data.unarmedWeaponData[env.classId])
if skillData.CritChance then
source.CritChance = skillData.CritChance
end
end
if source.FacebreakerItemDamage and activeSkill.activeEffect.grantedEffect.weaponTypes and activeSkill.activeEffect.grantedEffect.weaponTypes["One Hand Mace"] then
for _, damageType in ipairs(dmgTypeList) do
Expand All @@ -2399,6 +2396,9 @@ function calcs.offence(env, actor, activeSkill)
if critOverride and source.type and source.type ~= "None" then
source.CritChance = critOverride
end
if skillData.CritChance then
source.CritChance = skillData.CritChance
end
t_insert(passList, {
label = "Main Hand",
source = source,
Expand All @@ -2416,9 +2416,6 @@ function calcs.offence(env, actor, activeSkill)
-- Unarmed override for Concoction skills
if skillFlags.unarmed then
source = copyTable(data.unarmedWeaponData[env.classId])
if skillData.CritChance then
source.CritChance = skillData.CritChance
end
end
if critOverride and source.type and source.type ~= "None" then
source.CritChance = critOverride
Expand Down
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