Commit 4bbb84b
committed
feat: update glad headers and context to ES3/D3D11
In order to be able to guarantee larger texture dimensions and be able
to use texture arrays, this change sets the ANGLE backend to Direct3D11
and bumps the OpenGL ES version to 3.0.
This raises the minimum spec a bit.1 parent 6373436 commit 4bbb84b
2 files changed
Lines changed: 859 additions & 5 deletions
0 commit comments