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-- Item data (c) Grinding Gear Games
return {
-- Jewel: Drop
[[
Anatomical Knowledge
Cobalt Jewel
Source: No longer obtainable
Radius: Large
(6-8)% increased maximum Life
Adds 1 to Maximum Life per 3 Intelligence Allocated in Radius
]],[[
The Anima Stone
Prismatic Jewel
Variant: Pre 3.23.0
Variant: Current
Source: Vendor Recipe
Limited to: 1
{variant:1}+1 to maximum number of Golems
+1 to maximum number of Summoned Golems if you have 3 Primordial Items Socketed or Equipped
]],[[
Apex Mode
Cobalt Jewel
League: Heist
Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable}
Limited to: 1
Requires Level 20
(20-25)% increased Spell Damage
Spells have 10% reduced Critical Strike Chance per Intensity
Spells which have gained Intensity Recently gain 1 Intensity every 0.5 Seconds
]],[[
Apparitions
Viridian Jewel
Source: No longer obtainable
Minions have (5-10)% increased Movement Speed
Minions have +(2-5)% chance to Suppress Spell Damage
]],[[
The Blue Dream
Cobalt Jewel
Variant: Pre 3.21.0
Variant: Current
League: Breach
Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt}
Upgrade: Upgrades to unique{The Blue Nightmare} using currency{Blessing of Chayula}
Radius: Large
{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage
{variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage
Passives granting Lightning Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Power Charge on Kill
]],[[
The Blue Nightmare
Cobalt Jewel
Variant: Pre 3.21.0
Variant: Current
League: Breach
Source: Upgraded from unique{The Blue Dream} using currency{Blessing of Chayula}
Limited to: 1
Radius: Large
{variant:1}Gain 5% of Lightning Damage as Extra Chaos Damage
{variant:2}Gain (6-10)% of Lightning Damage as Extra Chaos Damage
{variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius
{variant:1}also grant Chance to Block Spell Damage at 35% of its value
{variant:2}Passives granting Lightning Resistance or all Elemental Resistances in Radius
{variant:2}also grant Chance to Block Spell Damage at 50% of its value
{variant:1}Passives granting Lightning Resistance or all Elemental Resistances in Radius
{variant:1}also grant an equal chance to gain a Power Charge on Kill
]],[[
Brawn
Crimson Jewel
Source: No longer obtainable
(4-6)% increased Dexterity
(4-6)% increased Strength
(10-15)% reduced Intelligence
]],[[
Bloodnotch
Crimson Jewel
Variant: Pre 3.28.0
Variant: Current
Limited to: 1
{variant:1}(40-60)% of Damage Taken from Stunning Hits is Recovered as Life
{variant:2}(20-30)% of Damage Taken from Stunning Hits is Recovered as Life
]],[[
Calamitous Visions
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Lone Messenger
]],[[
Cheap Construction
Viridian Jewel
Source: No longer obtainable
10% reduced Trap Duration
Can have up to 1 additional Trap placed at a time
]],[[
Replica Cheap Construction
Viridian Jewel
Source: No longer obtainable
League: Heist
(100-120)% increased Critical Strike Chance with Traps
Can have 5 fewer Traps placed at a time
]],[[
Clear Mind
Cobalt Jewel
Source: No longer obtainable
Limited to: 1
(20-30)% increased Mana Regeneration Rate
(40-60)% increased Spell Damage while no Mana is Reserved
]],[[
Coated Shrapnel
Crimson Jewel
Source: No longer obtainable
Radius: Small
Variant: Pre 3.8.0
Variant: Current
{variant:1}Traps and Mines deal (3-5) to (10-15) additional Physical Damage
Traps and Mines have a 25% chance to Poison on Hit
{variant:2}Passive Skills in Radius also grant: Traps and Mines deal (2-3) to (4-6) added Physical Damage
]],[[
Cold Steel
Viridian Jewel
Source: No longer obtainable
Radius: Large
Increases and Reductions to Physical Damage in Radius are Transformed to apply to Cold Damage
Increases and Reductions to Cold Damage in Radius are Transformed to apply to Physical Damage
]],[[
Dissolution of the Flesh
Prismatic Jewel
Source: Drops from unique{The Searing Exarch}
Limited to: 1
Removes all Energy Shield
Life that would be lost by taking Damage is instead Reserved
until you take no Damage to Life for 2 seconds
(20-30)% more Maximum Life
]],[[
Divine Inferno
Crimson Jewel
Source: No longer obtainable
Limited to: 1
Radius: Medium
With at least 40 Strength in Radius, Combust is Disabled
With at least 40 Strength in Radius, Attacks Exerted by Infernal Cry deal (40-60)% more Damage with Ignite
]],[[
Eldritch Knowledge
Cobalt Jewel
Source: No longer obtainable
Radius: Medium
5% increased Chaos Damage per 10 Intelligence from Allocated Passives in Radius
]],[[
Endless Misery
Cobalt Jewel
Source: No longer obtainable
League: Heist
Limited to: 1
Radius: Medium
(7-10)% increased Elemental Damage
With at least 40 Intelligence in Radius, Discharge has 60% less Area of Effect
With at least 40 Intelligence in Radius, Discharge Cooldown is 250 ms
With at least 40 Intelligence in Radius, Discharge deals 60% less Damage
]],[[
Fireborn
Crimson Jewel
Source: No longer obtainable
Radius: Medium
Increases and Reductions to other Damage Types in Radius are Transformed to apply to Fire Damage
]],[[
Fortified Legion
Cobalt Jewel
Source: No longer obtainable
Limited to: 1
Minions have (5-15)% increased maximum Life
Minions Recover 2% of their Maximum Life when they Block
]],[[
Fragile Bloom
Crimson Jewel
Source: No longer obtainable
Limited to: 1
Variant: Pre 3.11.0
Variant: Current
{variant:1}Regenerate 2% of Life per second
{variant:1}10% increased Damage taken
{variant:2}Maximum 10 Fragile Regrowth
{variant:2}0.7% of Life Regenerated per second per Fragile Regrowth
{variant:2}Lose all Fragile Regrowth when Hit
{variant:2}Gain 1 Fragile Regrowth each second
]],[[
Replica Fragile Bloom
Crimson Jewel
Source: No longer obtainable
League: Heist
Limited to: 1
Implicits: 0
Maximum 5 Fragile Regrowth
0.7% of Life Regenerated per second per Fragile Regrowth
Gain up to maximum Fragile Regrowth when Hit
Lose 1 Fragile Regrowth each second
]],[[
From Dust
Cobalt Jewel
Source: No longer obtainable
Limited to: 1
Variant: Pre 3.8.0
Variant: Current
Implicits: 0
{variant:1}Summon 2 additional Skeleton Warriors with Summon Skeleton
{variant:2}Summon 4 additional Skeleton Warriors with Summon Skeleton
+1 second to Summon Skeleton Cooldown
]],[[
The Front Line
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Veteran's Awareness
]],[[
Grand Spectrum
Cobalt Jewel
Source: Drops in The Lord's Labyrinth
Limited to: 3
Variant: Pre 3.0.0
Variant: Pre 3.10.0
Variant: Current - Crit Chance
Variant: Current - Minion Crit Multi
Variant: Current - Min Power Charge
{variant:1}Gain 15 Mana per Grand Spectrum
{variant:2}Gain 30 Mana per Grand Spectrum
{variant:3}25% increased Critical Strike Chance per Grand Spectrum
{variant:4}Minions have +10% to Critical Strike Multiplier per Grand Spectrum
{variant:5}+1 to Minimum Power Charges per Grand Spectrum
]],[[
Grand Spectrum
Crimson Jewel
Source: Drops in The Lord's Labyrinth
Limited to: 3
Variant: Pre 3.0.0
Variant: Pre 3.10.0
Variant: Current - Elemental Resistances
Variant: Current - Maximum Life
Variant: Current - Min Endurance Charge
{variant:1}Gain 75 Armour per Grand Spectrum
{variant:2}Gain 200 Armour per Grand Spectrum
{variant:3}+7% to all Elemental Resistances per Grand Spectrum
{variant:4}5% increased Maximum Life per Grand Spectrum
{variant:5}+1 to Minimum Endurance Charges per Grand Spectrum
]],[[
Grand Spectrum
Viridian Jewel
Source: Drops in The Lord's Labyrinth
Limited to: 3
Variant: Pre 2.5.0
Variant: Pre 3.0.0
Variant: Pre 3.10.0
Variant: Current - Elemental Damage
Variant: Current - Chance to avoid Ailments
Variant: Current - Min Frenzy Charge
{variant:1}5% increased Elemental Damage per Grand Spectrum
{variant:2}4% increased Elemental Damage per Grand Spectrum
{variant:3}12% increased Elemental Damage per Grand Spectrum
{variant:4}15% increased Elemental Damage per Grand Spectrum
{variant:5}12% chance to Avoid Elemental Ailments per Grand Spectrum
{variant:6}+1 to Minimum Frenzy Charges per Grand Spectrum
]],[[
The Green Dream
Viridian Jewel
Variant: Pre 3.21.0
Variant: Current
League: Breach
Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt}
Upgrade: Upgrades to unique{The Green Nightmare} using currency{Blessing of Chayula}
Radius: Large
{variant:1}Gain 5% of Cold Damage as Extra Chaos Damage
{variant:2}Gain (6-10)% of Cold Damage as Extra Chaos Damage
Passives granting Cold Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain a Frenzy Charge on Kill
]],[[
The Green Nightmare
Viridian Jewel
Variant: Pre 3.16.0
Variant: Pre 3.21.0
Variant: Current
League: Breach
Source: Upgraded from unique{The Green Dream} using currency{Blessing of Chayula}
Limited to: 1
Radius: Large
{variant:1,2}Gain 5% of Cold Damage as Extra Chaos Damage
{variant:3}Gain (6-10)% of Cold Damage as Extra Chaos Damage
{variant:1}Passives granting Cold Resistance or all Elemental Resistances in Radius
{variant:1}also grant Chance to Suppress Spell Damage at 35% of its value
{variant:2}Passives granting Cold Resistance or all Elemental Resistances in Radius
{variant:2}also grant Chance to Suppress Spell Damage at 50% of its value
{variant:3}Passives granting Cold Resistance or all Elemental Resistances in Radius
{variant:3}also grant Chance to Suppress Spell Damage at 70% of its value
{variant:1,2}Passives granting Cold Resistance or all Elemental Resistances in Radius
{variant:1,2}also grant an equal chance to gain a Frenzy Charge on Kill
]],[[
Hair Trigger
Viridian Jewel
Source: No longer obtainable
Variant: Pre 2.6.0
Variant: Current
(15-25)% increased Trap Damage
{variant:1}(20-30)% increased Trap Trigger Radius
{variant:2}(40-60)% increased Trap Trigger Area of Effect
]],[[
Hotheaded
Viridian Jewel
Source: No longer obtainable
Limited to: 1
Variant: Pre 3.11.0
Variant: Current
{variant:1}(10-15)% increased Movement Speed while Ignited
{variant:2}(10-20)% increased Movement Speed while Ignited
{variant:2}(10-20)% increased Attack Speed while Ignited
{variant:2}(10-20)% increased Cast Speed while Ignited
]],[[
Replica Hotheaded
Viridian Jewel
Source: No longer obtainable
League: Heist
Limited to: 1
(10-20)% increased Attack Speed while Chilled
(10-20)% increased Cast Speed while Chilled
(10-20)% increased Movement Speed while Chilled
]],[[
Inspired Learning
Crimson Jewel
Radius: Small
With 4 Notables Allocated in Radius, When you Kill a Rare monster, you gain 1 of its Modifiers for 20 seconds
]],[[
The Interrogation
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Secrets of Suffering
]],[[
Intuitive Leap
Viridian Jewel
Radius: Small
Passive Skills in Radius can be Allocated without being connected to your tree
]],[[
Izaro's Turmoil
Crimson Jewel
Source: No longer obtainable
(18-25)% increased Fire Damage
(18-25)% increased Cold Damage
2% chance to Freeze
2% chance to Ignite
]],[[
Kitava's Teachings
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Disciple of Kitava
]],[[
The Light of Meaning
Prismatic Jewel
Variant: Life
Variant: Energy Shield
Variant: Mana
Variant: Armour
Variant: Evasion Rating
Variant: Attributes
Variant: Global Crit Chance
Variant: Physical Damage
Variant: Lightning Damage
Variant: Cold Damage
Variant: Fire Damage
Variant: Chaos Damage
Variant: Chaos Resistance
Selected Variant: 1
Source: King of The Mists
Limited to: 1
Radius: Large
{variant:1}Passive Skills in Radius also grant +5 to Maximum Life
{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield
{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana
{variant:4}Passive Skills in Radius also grant 7% increased Armour
{variant:5}Passive Skills in Radius also grant 7% increased Evasion Rating
{variant:6}Passive Skills in Radius also grant +2 to all Attributes
{variant:7}Passive Skills in Radius also grant 5% Increased Global Critical Strike Chance
{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage
{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage
{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage
{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage
{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage
{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance
]],[[
Lioneye's Fall
Viridian Jewel
Radius: Medium
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
]],[[
Lord of Steel
Viridian Jewel
Source: No longer obtainable
League: Heist
Limited to: 1
Variant: Impale Chance (Pre 3.13.0)
Variant: Impale Overwhelm (Pre 3.13.0)
Variant: Impale Effect (Pre 3.13.0)
Variant: Impale Chance (Current)
Variant: Impale Overwhelm (Current)
Variant: Impale Effect (Current)
{variant:1,4}10% chance to Impale Enemies on Hit with Attacks
{variant:2,5}Impale Damage dealt to Enemies Impaled by you Overwhelms 10% Physical Damage Reduction
{variant:3,6}5% increased Impale Effect
{variant:1,3,4,6}Call of Steel deals Reflected Damage with (40-50)% increased Area of Effect
{variant:2,3,5,6}Call of Steel has (80-100)% increased Use Speed
{variant:1,2}Call of Steel causes (40-50)% increased Reflected Damage
{variant:4,5}Call of Steel causes (20-25)% increased Reflected Damage
]],[[
Malicious Intent
Cobalt Jewel
Source: No longer obtainable
5% chance to Gain Unholy Might for 4 seconds on Melee Kill
]],[[
Mantra of Flames
Crimson Jewel
Source: No longer obtainable
Limited to: 1
Adds (3-5) to (8-12) Fire Attack Damage per Buff on You
Adds (2-3) to (5-8) Fire Spell Damage per Buff on You
]],[[
Martial Artistry
Crimson Jewel
Source: No longer obtainable
Limited to: 1
Variant: Pre 3.11.0
Variant: Current
Radius: Small
{variant:1}(10-15)% increased Area of Effect while Unarmed
{variant:2}+(0.3-0.4) metres to Melee Strike Range while Unarmed
{variant:2}Passive Skills in Radius also grant: 1% increased Unarmed Attack Speed with Melee Skills
]],[[
Melding of the Flesh
Cobalt Jewel
Variant: Pre 3.19.0
Variant: Current
Source: Drops from unique{The Eater of Worlds}
Limited to: 1
-(80-70)% to All Elemental Resistances
{variant:2}-(4-6)% to all maximum Elemental Resistances
Elemental Resistances are capped by your highest Maximum Elemental Resistance instead
]],[[
Might in All Forms
Crimson Jewel
Source: No longer obtainable
Radius: Medium
Dexterity and Intelligence from passives in Radius count towards Strength Melee Damage bonus
]],[[
Might of the Meek
Crimson Jewel
Radius: Large
50% increased Effect of non-Keystone Passive Skills in Radius
Notable Passive Skills in Radius grant nothing
]],[[
Immutable Force
Crimson Jewel
Limited to: 1
(500-1000)% increased Stun and Block Recovery
]],[[
Firesong
Crimson Jewel
+(10-15)% to Fire Resistance
Modifiers to Ignite Duration on you apply to all Elemental Ailments
]],[[
Stormshroud
Viridian Jewel
+(10-15)% to Lightning Resistance
Modifiers to Chance to Avoid being Shocked apply to all Elemental Ailments
]],[[
Witchbane
Cobalt Jewel
+(5-15) to Intelligence
When you Kill an Enemy Cursed with a Non-Aura Hex, become Immune to
Curses for remaining Hex Duration
]],[[
Rational Doctrine
Cobalt Jewel
Source: Drops from unique{Synthete Nightmare} in normal{The Cortex} (Uber)
You have Consecrated Ground around you while
stationary if Strength is your highest Attribute
25% chance to create Profane Ground on Critical
Strike if Intelligence is your highest Attribute
Effects of Consecrated Ground you create Linger for 4 seconds
Effects of Profane Ground you create Linger for 4 seconds
]],[[
Nadir Mode
Cobalt Jewel
Variant: Pre 3.26
Variant: Current
League: Heist
Source: Drops from unique{The Unbreakable} in normal{Contract: Breaking the Unbreakable}
Limited to: 1
Item Level: 82
(20-25)% increased Spell Damage
{variant:1}Spells have 30% increased Critical Strike Chance per Intensity
{variant:2}Spells have (30-50)% increased Critical Strike Chance per Intensity
Spells which have gained Intensity Recently lose 1 Intensity every 0.50 Seconds
]],[[
Natural Affinity
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Nature's Patience
]],[[
One With Nothing
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Hollow Palm Technique
]],[[
The Perandus Pact
Prismatic Jewel
Variant: Life
Variant: Energy Shield
Variant: Mana
Variant: Armour
Variant: Evasion Rating
Variant: Attributes
Variant: Global Crit Chance
Variant: Physical Damage
Variant: Lightning Damage
Variant: Cold Damage
Variant: Fire Damage
Variant: Chaos Damage
Variant: Chaos Resistance
Selected Variant: 1
League: Necropolis
Source: No longer obtainable
Limited to: 1
Radius: Large
{variant:1}Passive Skills in Radius also grant +5 to Maximum Life
{variant:2}Passive Skills in Radius also grant 3% increased Energy Shield
{variant:3}Passive Skills in Radius also grant +5 to Maximum Mana
{variant:4}Passive Skills in Radius also grant 7% increased Armour
{variant:5}Passive Skills in Radius also grant 5% increased Evasion Rating
{variant:6}Passive Skills in Radius also grant +2 to all Attributes
{variant:7}Passive Skills in Radius also grant 7% Increased Global Critical Strike Chance
{variant:8}Passive Skills in Radius also grant 6% increased Physical Damage
{variant:9}Passive Skills in Radius also grant 6% increased Lightning Damage
{variant:10}Passive Skills in Radius also grant 6% increased Cold Damage
{variant:11}Passive Skills in Radius also grant 6% increased Fire Damage
{variant:12}Passive Skills in Radius also grant 6% increased Chaos Damage
{variant:13}Passive Skills in Radius also grant +4% to Chaos Resistance
]],[[
Primordial Eminence
Viridian Jewel
Golems have (16-20)% increased Attack and Cast Speed
30% increased Effect of Buffs granted by your Golems
Golems have +(800-1000) to Armour
Primordial
]],[[
Primordial Harmony
Cobalt Jewel
Variant: Pre 3.3.0
Variant: Current
Golem Skills have (20-30)% increased Cooldown Recovery Rate
{variant:1}Summoned Golems have (10-15)% increased Cooldown Recovery Rate
{variant:2}Summoned Golems have (30-45)% increased Cooldown Recovery Rate
(16-20)% increased Golem Damage for each Type of Golem you have Summoned
Summoned Golems Regenerate 2% of their Life per second
Primordial
]],[[
Primordial Might
Crimson Jewel
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (35-45)% increased Damage
Golems have (18-22)% increased Maximum Life
Summoned Golems are Aggressive
Primordial
]],[[
Replica Primordial Might
Crimson Jewel
League: Heist
Source: Steal from a unique{Curio Display} during a Grand Heist
-1 to maximum number of Golems
(25-30)% increased Damage if you Summoned a Golem in the past 8 seconds
Golems Summoned in the past 8 seconds deal (100-125)% increased Damage
Golems have (18-22)% increased Maximum Life
Primordial
Summoned Golems are Aggressive
]],[[
Pugilist
Viridian Jewel
Source: No longer obtainable
Radius: Large
1% increased Evasion Rating per 3 Dexterity Allocated in Radius
1% increased Claw Physical Damage per 3 Dexterity Allocated in Radius
1% increased Melee Physical Damage while Unarmed per 3 Dexterity Allocated in Radius
]],[[
Pure Talent
Viridian Jewel
Variant: Pre 3.20.0
Variant: Current
Limited to: 1
While your Passive Skill Tree connects to a class' starting location, you gain:
{variant:1}Marauder: Melee Skills have 15% increased Area of Effect
{variant:2}Marauder: Melee Skills have 25% increased Area of Effect
Duelist: 1% of Attack Damage Leeched as Life
Ranger: 7% increased Movement Speed
Shadow: +0.5% to Critical Strike Chance
Witch: 0.5% of Mana Regenerated per second
Templar: Damage Penetrates 5% Elemental Resistances
Scion: +25 to All Attributes
]],[[
Replica Pure Talent
Viridian Jewel
Source: No longer obtainable
League: Heist
Limited to: 1
While your Passive Skill Tree connects to a class' starting location, you gain:
Marauder: 1% of Life Regenerated per second
Duelist: +2 to Melee Strike Range
Ranger: 20% increased Flask Charges gained
Shadow: 12% increased Attack and Cast Speed
Witch: 20% increased Skill Effect Duration
Templar: +4% Chance to Block Attack and Spell Damage
Scion: 30% increased Damage
]],[[
Replica Reckless Defence
Cobalt Jewel
Variant: Pre 3.25.0
Variant: Current
League: Heist
{variant:1}+(2-4)% Chance to Block Spell Damage
{variant:2}+(2-6)% Chance to Block Spell Damage
{variant:1}+(2-4)% Chance to Block Attack Damage
{variant:2}+(2-6)% Chance to Block Attack Damage
+10% chance to be Frozen, Shocked and Ignited
]],[[
The Red Dream
Crimson Jewel
League: Breach
Source: Drops in Chayula Breach or from unique{Chayula, Who Dreamt}
Upgrade: Upgrades to unique{The Red Nightmare} using currency{Blessing of Chayula}
Radius: Large
Variant: Pre 3.21.0
Variant: Current
{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage
{variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage
Passives granting Fire Resistance or all Elemental Resistances in Radius
also grant an equal chance to gain an Endurance Charge on Kill
]],[[
The Red Nightmare
Crimson Jewel
League: Breach
Source: Upgraded from unique{The Red Dream} using currency{Blessing of Chayula}
Limited to: 1
Radius: Large
Variant: Pre 3.21.0
Variant: Current
{variant:1}Gain 5% of Fire Damage as Extra Chaos Damage
{variant:2}Gain (6-10)% of Fire Damage as Extra Chaos Damage
{variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius
{variant:1}also grant Chance to Block Attack Damage at 35% of its value
{variant:2}Passives granting Fire Resistance or all Elemental Resistances in Radius
{variant:2}also grant Chance to Block Attack Damage at 50% of its value
{variant:1}Passives granting Fire Resistance or all Elemental Resistances in Radius
{variant:1}also grant an equal chance to gain an Endurance Charge on Kill
]],[[
The Siege
Small Cluster Jewel
League: Delirium
Source: Drops from unique Delirium bosses in maps
Adds Kineticism
]],[[
Spire of Stone
Crimson Jewel
Source: No longer obtainable
Limited to: 1
Radius: Large
3% increased Totem Life per 10 Strength Allocated in Radius
Totems cannot be Stunned
]],[[
Static Electricity
Viridian Jewel
Source: No longer obtainable
Radius: Large
Adds 1 maximum Lightning Damage to Attacks per 1 Dexterity Allocated in Radius
Adds 1 to 2 Lightning Damage to Attacks
]],[[
Tempered Flesh
Crimson Jewel
League: Incursion
Source: Drops from unique{The Vaal Omnitect}
Upgrade: Upgrades to unique{Transcendent Flesh} via currency{Vial of Transcendence}
Variant: Pre 3.8.0
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Strength per 1 Strength on Allocated Passives in Radius
{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
{variant:2}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
{variant:3}2% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
]],[[
Transcendent Flesh
Crimson Jewel
League: Incursion
Source: Upgraded from unique{Tempered Flesh} via currency{Vial of Transcendence}
Variant: Pre 3.8.0
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Strength per 1 Strength on Allocated Passives in Radius
{variant:1,2}1% additional Physical Damage Reduction per 10 Strength on Allocated Passives in Radius
{variant:1}+5% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
{variant:3}3% increased Life Recovery Rate per 10 Strength on Allocated Passives in Radius
{variant:3}2% reduced Life Recovery Rate per 10 Strength on Unallocated Passives in Radius
{variant:2,3}+7% to Critical Strike Multiplier per 10 Strength on Unallocated Passives in Radius
]],[[
Tempered Mind
Cobalt Jewel
League: Incursion
Source: Drops from unique{The Vaal Omnitect}
Upgrade: Upgrades to unique{Transcendent Mind} via currency{Vial of Transcendence}
Variant: Pre 3.8.0
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
{variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
{variant:3}2% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
]],[[
Transcendent Mind
Cobalt Jewel
League: Incursion
Source: Upgraded from unique{Tempered Mind} via currency{Vial of Transcendence}
Variant: Pre 3.8.0
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Intelligence per 1 Intelligence on Allocated Passives in Radius
{variant:1,2}Regenerate 0.4% of Energy Shield per Second for
{variant:1,2}every 10 Intelligence on Allocated Passives in Radius
{variant:1}+100 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
{variant:2}+125 to Accuracy Rating per 10 Intelligence on Unallocated Passives in Radius
{variant:3}+3% to Damage over Time Multiplier per 10 Intelligence on Unallocated Passives in Radius
{variant:3}3% increased Mana Recovery Rate per 10 Intelligence on Allocated Passives in Radius
{variant:3}2% reduced Mana Recovery Rate per 10 Intelligence on Unallocated Passives in Radius
]],[[
Tempered Spirit
Viridian Jewel
League: Incursion
Source: Drops from unique{The Vaal Omnitect}
Upgrade: Upgrades to unique{Transcendent Spirit} via currency{Vial of Transcendence}
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
{variant:2}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
]],[[
Transcendent Spirit
Viridian Jewel
League: Incursion
Source: Upgraded from unique{Tempered Spirit} via currency{Vial of Transcendence}
Variant: Pre 3.10.0
Variant: Current
Radius: Medium
-1 Dexterity per 1 Dexterity on Allocated Passives in Radius
{variant:1}2% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
{variant:1}+15 to Maximum Mana per 10 Dexterity on Unallocated Passives in Radius
{variant:2}3% increased Movement Speed per 10 Dexterity on Allocated Passives in Radius
{variant:2}2% reduced Movement Speed per 10 Dexterity on Unallocated Passives in Radius
{variant:2}+125 to Accuracy Rating per 10 Dexterity on Unallocated Passives in Radius
]],[[
Thread of Hope
Crimson Jewel
Source: Drops from unique{Sirus, Awakener of Worlds}
Variant: Small Ring
Variant: Medium Ring
Variant: Large Ring
Variant: Very Large Ring
Variant: Massive Ring (Uber)
Radius: Variable
Implicits: 0
{variant:1}Only affects Passives in Small Ring
{variant:2}Only affects Passives in Medium Ring
{variant:3}Only affects Passives in Large Ring
{variant:4}Only affects Passives in Very Large Ring
{variant:5}Only affects Passives in Massive Ring
Passive Skills in Radius can be Allocated without being connected to your tree
-(20-10)% to all Elemental Resistances
]],[[
Unnatural Instinct
Viridian Jewel
Limited to: 1
Radius: Small
Allocated Small Passive Skills in Radius grant nothing
Grants all bonuses of Unallocated Small Passive Skills in Radius
]],[[
Unstable Payload
Cobalt Jewel
Source: No longer obtainable
(8-12)% Chance for Traps to Trigger an additional time
]],[[
Replica Unstable Payload
Cobalt Jewel
Source: No longer obtainable
League: Heist
Implicits: 0
Recover (20-30) Life when your Trap is triggered by an Enemy
]],[[
Voices
Large Cluster Jewel
League: Delirium
Source: Drops from the Simulacrum Encounter
Variant: Adds 1 Small Passive Skill
Variant: Adds 3 Small Passive Skills
Variant: Adds 5 Small Passive Skills
Variant: Adds 7 Small Passive Skills
Adds 3 Jewel Socket Passive Skills
{variant:1}Adds 1 Small Passive Skill which grants nothing
{variant:2}Adds 3 Small Passive Skills which grant nothing
{variant:3}Adds 5 Small Passive Skills which grant nothing
{variant:4}Adds 7 Small Passive Skills which grant nothing
]],[[
Split Personality
Crimson Jewel
League: Delirium
Source: Drops from the Simulacrum Encounter
Has Alt Variant: true
Variant: Strength
Variant: Dexterity
Variant: Intelligence
Variant: Life
Variant: Mana
Variant: Energy Shield
Variant: Armour
Variant: Evasion Rating
Variant: Accuracy Rating
Limited to: 2
This Jewel's Socket has 25% increased effect per Allocated Passive Skill between
it and your Class' starting location
{variant:1}+5 to Strength
{variant:2}+5 to Dexterity
{variant:3}+5 to Intelligence
{variant:4}+5 to maximum Life
{variant:5}+5 to maximum Mana
{variant:6}+5 to maximum Energy Shield
{variant:7}+40 to Armour
{variant:8}+40 to Evasion Rating
{variant:9}+40 to Accuracy Rating
Corrupted
]],[[
Warrior's Tale
Crimson Jewel
League: Ancestor
Source: No longer obtainable
Limited to: 1
Radius: Medium
100% increased effect of Tattoos in Radius
]],
-- Jewel: Abyss
[[
Amanamu's Gaze
Ghastly Eye Jewel
+(5-10) to all Attributes
Minions have +6% to Damage over Time Multiplier per Ghastly Eye Jewel affecting you, up to a maximum of +30%
]],[[
Kurgal's Gaze
Hypnotic Eye Jewel
+(10-20) to Intelligence
8% increased Effect of Arcane Surge on you per Hypnotic Eye Jewel affecting you, up to a maximum of 40%
]],[[
Tecrod's Gaze
Murderous Eye Jewel
Variant: Pre 3.21.0
Variant: Current
Requires Level 40
+(10-20) to Strength
{variant:1}20% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%
{variant:2}40% increased Main Hand Critical Strike Chance per Murderous Eye Jewel affecting you, up to a maximum of 200%
{variant:1}+10% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%
{variant:2}+20% to Off Hand Critical Strike Multiplier per Murderous Eye Jewel affecting you, up to a maximum of +100%
]],[[
Ulaman's Gaze
Searching Eye Jewel
Requires Level 40
+(10-20) to Dexterity
Projectiles have 4% chance to be able to Chain when colliding with terrain per Searching Eye Jewel affecting you, up to a maximum of 20%
]],
-- Jewel: Threshold
[[
Combat Focus
Crimson Jewel
Source: Vendor Recipe
Limited to: 2
Variant: Pre 3.21.0
Variant: Current
Radius: Medium
{variant:1}(10-15)% increased Elemental Damage with Attack Skills
{variant:2}(10-15)% increased Elemental Damage
With 40 total Strength and Intelligence in Radius, Prismatic Skills cannot choose Cold
With 40 total Strength and Intelligence in Radius, Prismatic Skills deal 50% less Cold Damage
]],[[
Combat Focus
Cobalt Jewel
Source: Vendor Recipe
Limited to: 2
Variant: Pre 3.21.0
Variant: Current
Radius: Medium
{variant:1}(10-15)% increased Elemental Damage with Attack Skills
{variant:2}(10-15)% increased Elemental Damage
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills cannot choose Fire
With 40 total Intelligence and Dexterity in Radius, Prismatic Skills deal 50% less Fire Damage
]],[[
Combat Focus
Viridian Jewel
Source: Vendor Recipe
Limited to: 2
Variant: Pre 3.21.0
Variant: Current
Radius: Medium
{variant:1}(10-15)% increased Elemental Damage with Attack Skills
{variant:2}(10-15)% increased Elemental Damage
With 40 total Dexterity and Strength in Radius, Prismatic Skills Strike cannot choose Lightning
With 40 total Dexterity and Strength in Radius, Prismatic Skills deal 50% less Lightning Damage
]],[[
Collateral Damage
Viridian Jewel
Source: No longer obtainable
Limited to: 2
Variant: Pre 3.9.0
Variant: Current
Radius: Medium
(10-15)% increased Global Physical Damage
{variant:1}With at least 40 Dexterity in Radius, Shrapnel Shot has 25% increased Area of Effect
{variant:1}With at least 40 Dexterity in Radius, Shrapnel Shot's
cone has a 50% chance to deal Double Damage
{variant:2}With at least 40 Dexterity in Radius, Galvanic Arrow deals
50% increased Area Damage
{variant:2}With at least 40 Dexterity in Radius, Galvanic Arrow has
25% increased Area of Effect
]],[[
Dead Reckoning
Cobalt Jewel
Limited to: 1
Variant: Pre 3.0.0
Variant: Pre 3.8.0
Variant: Pre 3.23.0
Variant: Current
Radius: Medium
{variant:1,2,3}Minions have +(7-10)% to all Elemental Resistances
{variant:1}With at least 40 Intelligence in Radius, can summon up to 3 Skeleton Mages with Summon Skeletons
{variant:2}With at least 40 Intelligence in Radius, can summon up to 5 Skeleton Mages with Summon Skeletons
{variant:3}With at least 40 Intelligence in Radius, can summon up to 15 Skeleton Mages with Summon Skeletons
{variant:4}Skeletons gain Added Chaos Damage equal to (20-30)% of Maximum Energy Shield on your Equipped Shield
]],[[
Fight for Survival
Viridian Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
(10-15)% increased Cold Damage
With at least 40 Dexterity in Radius, Melee Damage
dealt by Frost Blades Penetrates 15% Cold Resistance
With at least 40 Dexterity in Radius, Frost Blades has 25% increased Projectile Speed
]],[[
First Snow
Cobalt Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Freezing Pulse fires 2 additional Projectiles
With at least 40 Intelligence in Radius, 25% increased Freezing Pulse Damage if
you've Shattered an Enemy Recently
]],[[
Frozen Trail
Cobalt Jewel
Source: No longer obtainable
Limited to: 2
Radius: Medium
(7-10)% increased Projectile Damage
With at least 40 Intelligence in Radius, Frostbolt fires 2 additional Projectiles
With at least 40 Intelligence in Radius, Frostbolt Projectiles gain 40% increased Projectile
Speed per second
]],[[
Growing Agony
Viridian Jewel
Source: No longer obtainable
Variant: Pre 2.6.0
Variant: Current
Limited to: 1
Radius: Medium
{variant:1}(4-12)% increased Damage over Time
{variant:2}(8-12)% increased Damage over Time
With at least 40 Dexterity in Radius, Viper Strike deals 2% increased Damage with Hits and Poison for each Poison on the Enemy
{variant:2}With at least 40 Dexterity in Radius, Viper Strike has a 10% chance per Poison on Enemy to grant Unholy Might for 4 seconds on Hit
]],[[
Hazardous Research
Cobalt Jewel
Source: No longer obtainable
Variant: Pre 3.17.0
Variant: Current
Limited to: 1
Radius: Medium
(10-15)% increased Lightning Damage