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Fix missing physical skill keyword flag setting (#5559)
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src/Modules/CalcActiveSkill.lua

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Original file line numberDiff line numberDiff line change
@@ -350,6 +350,9 @@ function calcs.buildActiveSkillModList(env, activeSkill)
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if skillTypes[SkillType.Chaos] then
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skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Chaos)
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end
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if skillTypes[SkillType.Physical] then
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skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Physical)
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end
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if skillFlags.weapon1Attack and band(activeSkill.weapon1Flags, ModFlag.Bow) ~= 0 then
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skillKeywordFlags = bor(skillKeywordFlags, KeywordFlag.Bow)
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end

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