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fixing tooltip for Acceleration Shrine, mod is already correct
1 parent 7cf93d9 commit 1d16ec8

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src/Modules/ConfigOptions.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -1642,7 +1642,7 @@ Huge sets the radius to 11.
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{ var = "multiplierPvpDamage", type = "count", label = "Custom PvP Damage multiplier percent:", ifFlag = "isPvP", tooltip = "This multiplies the damage of a given skill in pvp, for instance any with damage multiplier specific to pvp (from skill or support or item like sire of shards)", apply = function(val, modList, enemyModList)
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modList:NewMod("PvpDamageMultiplier", "MORE", val - 100, "Config")
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end },
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{ var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t15% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList)
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{ var = "buffAccelerationShrine", type = "check", label = "Have Acceleration Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Acceleration Shrine buff.\n\t50% increased Action Speed\n\t80% increased Projectile Speed", apply = function(val, modList, enemyModList)
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modList:NewMod("Condition:AccelerationShrine", "FLAG", true, "Config", { type = "Condition", var = "Combat" })
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end },
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{ var = "buffBrutalShrine", type = "check", label = "Have Brutal Shrine?", ifFlag = "Condition:CanHaveRegularShrines", tooltip = "This will enable the Brutal Shrine buff.\n\t50% increased Damage\n\tKnocks Enemies Back on Hit\n\t30% increased Stun Duration on Enemies", apply = function(val, modList, enemyModList)

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