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Fix missing range on item mod causing errors (#9989)
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src/Classes/Item.lua

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@@ -1088,6 +1088,7 @@ function ItemClass:ParseRaw(raw, rarity, highQuality)
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if gameModeStage == "IMPLICIT" or gameModeStage == "EXPLICIT" or (gameModeStage == "FINDIMPLICIT" and (not data.itemBases[line]) and not (self.name == line) and not line:find("Two%-Toned") and not (self.base and (line == self.base.type or self.base.subType and line == self.base.subType .. " " .. self.base.type))) then
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modLine.modList = { }
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modLine.extra = line
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modLine.range = main.defaultItemAffixQuality
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t_insert(modLines, modLine)
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elseif gameModeStage == "FINDEXPLICIT" then
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gameModeStage = "DONE"

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