@@ -11506,4 +11506,103 @@ skills["CrucibleVendigoFlickerStrike"] = {
1150611506 levels = {
1150711507 [1 ] = { cooldown = 3 , levelRequirement = 1 , storedUses = 1 , },
1150811508 },
11509+ }
11510+ skills [" MPSFaridunWarlockBloodSpray" ] = {
11511+ name = " Blood Spray" ,
11512+ hidden = true ,
11513+ color = 4 ,
11514+ baseEffectiveness = 1.1000000238419 ,
11515+ incrementalEffectiveness = 0.03999999910593 ,
11516+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Projectile ] = true , [SkillType .ProjectilesFromUser ] = true , [SkillType .Triggerable ] = true , },
11517+ statDescriptionScope = " skill_stat_descriptions" ,
11518+ castTime = 1 ,
11519+ baseFlags = {
11520+ spell = true ,
11521+ projectile = true ,
11522+ },
11523+ constantStats = {
11524+ { " monster_projectile_variation" , 284 },
11525+ { " projectile_maximum_range_override" , 25 },
11526+ { " base_number_of_projectiles" , 3 },
11527+ },
11528+ stats = {
11529+ " spell_minimum_base_physical_damage" ,
11530+ " spell_maximum_base_physical_damage" ,
11531+ " base_is_projectile" ,
11532+ " action_attack_or_cast_time_uses_animation_length" ,
11533+ " check_for_targets_between_initiator_and_projectile_source" ,
11534+ " projectile_uses_contact_position" ,
11535+ " maintain_projectile_direction_when_using_contact_position" ,
11536+ " distribute_projectiles_over_contact_points" ,
11537+ },
11538+ notMinionStat = {
11539+ " spell_minimum_base_physical_damage" ,
11540+ " spell_maximum_base_physical_damage" ,
11541+ },
11542+ levels = {
11543+ [1 ] = { 0.80000001192093 , 1.2000000476837 , critChance = 5 , levelRequirement = 0 , statInterpolation = { 3 , 3 , }, },
11544+ },
11545+ }
11546+ skills [" CGEFaridunWarlockSwarmGround" ] = {
11547+ name = " Caustic Ground" ,
11548+ hidden = true ,
11549+ color = 4 ,
11550+ baseEffectiveness = 2 ,
11551+ incrementalEffectiveness = 0.027499999850988 ,
11552+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Area ] = true , [SkillType .Damage ] = true , [SkillType .Triggerable ] = true , [SkillType .Duration ] = true , [SkillType .AreaSpell ] = true , },
11553+ statDescriptionScope = " skill_stat_descriptions" ,
11554+ castTime = 1 ,
11555+ baseFlags = {
11556+ area = true ,
11557+ spell = true ,
11558+ duration = true ,
11559+ },
11560+ constantStats = {
11561+ { " active_skill_area_of_effect_radius_+%_final" , - 5 },
11562+ { " base_skill_effect_duration" , 5000 },
11563+ { " ground_caustic_art_variation" , 23 },
11564+ { " spell_maximum_action_distance_+%" , - 40 },
11565+ },
11566+ stats = {
11567+ " base_chaos_damage_to_deal_per_minute" ,
11568+ " action_attack_or_cast_time_uses_animation_length" ,
11569+ " is_area_damage" ,
11570+ },
11571+ levels = {
11572+ [1 ] = { 33.333334078391 , cooldown = 15 , levelRequirement = 0 , storedUses = 1 , statInterpolation = { 3 , }, },
11573+ },
11574+ }
11575+ skills [" FaridunCasterUndeadDamageOverTimeAura" ] = {
11576+ name = " Malevolence" ,
11577+ hidden = true ,
11578+ color = 3 ,
11579+ description = " Casts an aura that multiplies damage over time and increases skill effect duration of you and your allies." ,
11580+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Area ] = true , [SkillType .Buff ] = true , [SkillType .HasReservation ] = true , [SkillType .TotemCastsAlone ] = true , [SkillType .Totemable ] = true , [SkillType .Aura ] = true , [SkillType .Instant ] = true , [SkillType .AreaSpell ] = true , [SkillType .CanHaveBlessing ] = true , [SkillType .InstantNoRepeatWhenHeld ] = true , [SkillType .InstantShiftAttackForLeftMouse ] = true , [SkillType .Cooldown ] = true , },
11581+ statDescriptionScope = " aura_skill_stat_descriptions" ,
11582+ castTime = 1 ,
11583+ statMap = {
11584+ [" delirium_aura_damage_over_time_+%_final" ] = {
11585+ mod (" Damage" , " MORE" , nil , ModFlag .Dot , 0 , { type = " GlobalEffect" , effectType = " Aura" }),
11586+ },
11587+ [" delirium_skill_effect_duration_+%" ] = {
11588+ mod (" Duration" , " INC" , nil , 0 , 0 , { type = " GlobalEffect" , effectType = " Aura" }),
11589+ },
11590+ },
11591+ baseFlags = {
11592+ spell = true ,
11593+ area = true ,
11594+ aura = true ,
11595+ },
11596+ constantStats = {
11597+ { " active_skill_area_of_effect_radius_+%_final" , 50 },
11598+ },
11599+ stats = {
11600+ " delirium_aura_damage_over_time_+%_final" ,
11601+ " delirium_skill_effect_duration_+%" ,
11602+ " base_deal_no_damage" ,
11603+ },
11604+ levels = {
11605+ [1 ] = { 14 , 10 , cooldown = 0.5 , levelRequirement = 0 , storedUses = 1 , statInterpolation = { 2 , 2 , }, },
11606+ [2 ] = { 17 , 14 , cooldown = 0.5 , levelRequirement = 80 , storedUses = 1 , statInterpolation = { 2 , 2 , }, },
11607+ },
1150911608}
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