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LocalIdentity
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Fix Pinnacle condition mods
1 parent 684ba8f commit 4738c5d

1 file changed

Lines changed: 2 additions & 2 deletions

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src/Modules/ModParser.lua

Lines changed: 2 additions & 2 deletions
Original file line numberDiff line numberDiff line change
@@ -1174,10 +1174,10 @@ local preFlagList = {
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return { tag = { type = "Condition", var = cond:gsub("^%a", string.upper) }, applyToEnemy = true }
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end,
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["^while a pinnacle atlas boss is in your presence, enemies you've hit recently have "] = function(cond)
1177-
return { playerTagList = { { type = "Condition", var = "HitRecently" }, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" } }, applyToEnemy = true }
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return { playerTagList = { { type = "Condition", var = "HitRecently" }, { type = "ActorCondition", actor = "enemy", var = "PinnacleBoss" } }, applyToEnemy = true }
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end,
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["^while a unique enemy is in your presence, enemies you've hit recently have "] = function(cond)
1180-
return { playerTagList = { { type = "Condition", var = "HitRecently" }, { type = "ActorCondition", actor = "enemy", var = "PinnacleBoss" } }, applyToEnemy = true }
1180+
return { playerTagList = { { type = "Condition", var = "HitRecently" }, { type = "ActorCondition", actor = "enemy", var = "RareOrUnique" } }, applyToEnemy = true }
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end,
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["^enemies you've hit recently have "] = function(cond)
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return { playerTag = { type = "Condition", var = "HitRecently" }, applyToEnemy = true }

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