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FEAT(mods): add handling for "Warcry Skills have X increased Area of
Effect"
1 parent d209814 commit 47c61f0

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src/Modules/ModParser.lua

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@@ -4823,6 +4823,7 @@ local specialModList = {
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flag("Condition:CanGainRage"),
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},
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["warcry skills' cooldown time is (%d+) seconds"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", num, nil, 0, KeywordFlag.Warcry) } end,
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["non%-instant warcries you use yourself have no cooldown"] = function(num) return { mod("CooldownRecovery", "OVERRIDE", 0, nil, 0, KeywordFlag.Warcry, { type = "SkillType", skillTypeList = { SkillType.Instant, SkillType.Totem, SkillType.Triggered }, neg = true }) } end,
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["warcry skills have (%+%d+) seconds to cooldown"] = function(num) return { mod("CooldownRecovery", "BASE", num, nil, 0, KeywordFlag.Warcry) } end,
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["(%d+)%% increased total power counted by warcries"] = function(num) return { mod("WarcryPower", "INC", num) } end,
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["warcries have a minimum of (%d+) power"] = function(num) return { mod("MinimumWarcryPower", "BASE", num) } end,

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