@@ -12111,4 +12111,295 @@ skills["MMASandSpitterProjectileCold"] = {
1211112111 [3 ] = { levelRequirement = 20 , },
1211212112 [4 ] = { levelRequirement = 84 , },
1211312113 },
12114+ }
12115+ skills [" MeleeAtAnimationSpeedBleedChance" ] = {
12116+ name = " Default Attack" ,
12117+ hidden = true ,
12118+ color = 4 ,
12119+ description = " Strike your foes down with a powerful blow." ,
12120+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , [SkillType .Melee ] = true , [SkillType .ProjectilesFromUser ] = true , },
12121+ statDescriptionScope = " skill_stat_descriptions" ,
12122+ castTime = 1 ,
12123+ baseFlags = {
12124+ attack = true ,
12125+ melee = true ,
12126+ projectile = true ,
12127+ },
12128+ stats = {
12129+ " bleed_on_hit_with_attacks_%" ,
12130+ " active_skill_bleeding_damage_+%_final" ,
12131+ " skill_can_fire_arrows" ,
12132+ " skill_can_fire_wand_projectiles" ,
12133+ " action_attack_or_cast_time_uses_animation_length" ,
12134+ " projectile_uses_contact_position" ,
12135+ " use_scaled_contact_offset" ,
12136+ },
12137+ notMinionStat = {
12138+ " active_skill_bleeding_damage_+%_final" ,
12139+ },
12140+ levels = {
12141+ [1 ] = { 10 , 20 , baseMultiplier = 0.6 , damageEffectiveness = 0.6 , levelRequirement = 1 , statInterpolation = { 2 , 2 , }, },
12142+ [2 ] = { 75 , 175 , baseMultiplier = 0.6 , damageEffectiveness = 0.6 , levelRequirement = 75 , statInterpolation = { 2 , 2 , }, },
12143+ },
12144+ }
12145+ skills [" SanctumLithomancerProjectile" ] = {
12146+ name = " Default Spell (Physical)" ,
12147+ hidden = true ,
12148+ color = 4 ,
12149+ baseEffectiveness = 0.40000000596046 ,
12150+ incrementalEffectiveness = 0.029999999329448 ,
12151+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Projectile ] = true , [SkillType .ProjectilesFromUser ] = true , [SkillType .Triggerable ] = true , },
12152+ statDescriptionScope = " skill_stat_descriptions" ,
12153+ castTime = 1.8 ,
12154+ baseFlags = {
12155+ spell = true ,
12156+ projectile = true ,
12157+ },
12158+ constantStats = {
12159+ { " monster_projectile_variation" , 223 },
12160+ { " base_sanctum_damage" , 5 },
12161+ { " spell_maximum_action_distance_+%" , - 30 },
12162+ },
12163+ stats = {
12164+ " spell_minimum_base_physical_damage" ,
12165+ " spell_maximum_base_physical_damage" ,
12166+ " base_is_projectile" ,
12167+ " projectile_uses_contact_position" ,
12168+ " maintain_projectile_direction_when_using_contact_position" ,
12169+ },
12170+ notMinionStat = {
12171+ " spell_minimum_base_physical_damage" ,
12172+ " spell_maximum_base_physical_damage" ,
12173+ },
12174+ levels = {
12175+ [1 ] = { 0.80000001192093 , 1.2000000476837 , critChance = 5 , levelRequirement = 0 , statInterpolation = { 3 , 3 , }, },
12176+ },
12177+ }
12178+ skills [" PlagueInsectMelee" ] = {
12179+ name = " Default Attack" ,
12180+ hidden = true ,
12181+ color = 4 ,
12182+ baseEffectiveness = 0 ,
12183+ description = " Strike your foes down with a powerful blow." ,
12184+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , [SkillType .Melee ] = true , [SkillType .ProjectilesFromUser ] = true , },
12185+ statDescriptionScope = " skill_stat_descriptions" ,
12186+ castTime = 1 ,
12187+ baseFlags = {
12188+ attack = true ,
12189+ melee = true ,
12190+ projectile = true ,
12191+ },
12192+ constantStats = {
12193+ { " monster_poison_damage_+%_final" , 33 },
12194+ },
12195+ stats = {
12196+ " skill_can_fire_arrows" ,
12197+ " skill_can_fire_wand_projectiles" ,
12198+ " action_attack_or_cast_time_uses_animation_length" ,
12199+ " projectile_uses_contact_position" ,
12200+ " use_scaled_contact_offset" ,
12201+ " global_poison_on_hit" ,
12202+ },
12203+ levels = {
12204+ [1 ] = { levelRequirement = 1 , },
12205+ },
12206+ }
12207+ skills [" MeleeAtlasCrusaderMonsters" ] = {
12208+ name = " Default Attack" ,
12209+ hidden = true ,
12210+ color = 4 ,
12211+ description = " Strike your foes down with a powerful blow." ,
12212+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , [SkillType .Melee ] = true , [SkillType .ProjectilesFromUser ] = true , },
12213+ statDescriptionScope = " skill_stat_descriptions" ,
12214+ castTime = 1 ,
12215+ baseFlags = {
12216+ attack = true ,
12217+ melee = true ,
12218+ projectile = true ,
12219+ },
12220+ constantStats = {
12221+ { " skill_physical_damage_%_to_convert_to_lightning" , 75 },
12222+ },
12223+ stats = {
12224+ " skill_can_fire_arrows" ,
12225+ " skill_can_fire_wand_projectiles" ,
12226+ },
12227+ levels = {
12228+ [1 ] = { baseMultiplier = 0.75 , levelRequirement = 1 , },
12229+ [2 ] = { baseMultiplier = 0.75 , levelRequirement = 19 , },
12230+ [3 ] = { baseMultiplier = 0.75 , levelRequirement = 20 , },
12231+ [4 ] = { baseMultiplier = 0.75 , levelRequirement = 84 , },
12232+ },
12233+ }
12234+ skills [" AtlasCrusaderWeaponThrow" ] = {
12235+ name = " Spectral Throw" ,
12236+ hidden = true ,
12237+ color = 4 ,
12238+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .ProjectilesFromUser ] = true , [SkillType .Damage ] = true , [SkillType .Triggerable ] = true , },
12239+ statDescriptionScope = " skill_stat_descriptions" ,
12240+ castTime = 1 ,
12241+ baseFlags = {
12242+ attack = true ,
12243+ projectile = true ,
12244+ },
12245+ constantStats = {
12246+ { " monster_projectile_variation" , 82 },
12247+ { " active_skill_attack_speed_+%_final" , - 25 },
12248+ { " skill_physical_damage_%_to_convert_to_lightning" , 75 },
12249+ },
12250+ stats = {
12251+ " base_is_projectile" ,
12252+ " always_pierce" ,
12253+ },
12254+ levels = {
12255+ [1 ] = { baseMultiplier = 1.25 , cooldown = 4 , levelRequirement = 1 , storedUses = 1 , },
12256+ [2 ] = { baseMultiplier = 1.25 , cooldown = 4 , levelRequirement = 19 , storedUses = 1 , },
12257+ [3 ] = { baseMultiplier = 1.25 , cooldown = 4 , levelRequirement = 20 , storedUses = 1 , },
12258+ [4 ] = { baseMultiplier = 1.25 , cooldown = 4 , levelRequirement = 84 , storedUses = 1 , },
12259+ },
12260+ }
12261+ skills [" MeleeWithDirectionalKnockback" ] = {
12262+ name = " Default Attack" ,
12263+ hidden = true ,
12264+ color = 4 ,
12265+ baseEffectiveness = 0 ,
12266+ description = " Strike your foes down with a powerful blow." ,
12267+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , [SkillType .Melee ] = true , [SkillType .ProjectilesFromUser ] = true , },
12268+ statDescriptionScope = " skill_stat_descriptions" ,
12269+ castTime = 1 ,
12270+ baseFlags = {
12271+ attack = true ,
12272+ melee = true ,
12273+ projectile = true ,
12274+ },
12275+ constantStats = {
12276+ { " base_knockback_speed_+%" , 100 },
12277+ },
12278+ stats = {
12279+ " skill_can_fire_arrows" ,
12280+ " skill_can_fire_wand_projectiles" ,
12281+ " global_knockback" ,
12282+ " determine_knockback_direction_from_melee_pattern" ,
12283+ },
12284+ levels = {
12285+ [1 ] = { baseMultiplier = 0.75 , levelRequirement = 1 , },
12286+ },
12287+ }
12288+ skills [" WarHeroCasterGhostOrb" ] = {
12289+ name = " Ghost Orb" ,
12290+ hidden = true ,
12291+ color = 4 ,
12292+ baseEffectiveness = 5.9443998336792 ,
12293+ incrementalEffectiveness = 0.014999999664724 ,
12294+ skillTypes = { [SkillType .Damage ] = true , [SkillType .Area ] = true , [SkillType .Fire ] = true , [SkillType .Spell ] = true , [SkillType .Triggerable ] = true , [SkillType .AreaSpell ] = true , },
12295+ statDescriptionScope = " skill_stat_descriptions" ,
12296+ castTime = 1 ,
12297+ baseFlags = {
12298+ spell = true ,
12299+ area = true ,
12300+ },
12301+ constantStats = {
12302+ { " number_of_additional_projectiles" , 3 },
12303+ { " base_movement_velocity_+%" , - 85 },
12304+ },
12305+ stats = {
12306+ " spell_minimum_base_fire_damage" ,
12307+ " spell_maximum_base_fire_damage" ,
12308+ " is_area_damage" ,
12309+ },
12310+ notMinionStat = {
12311+ " spell_minimum_base_fire_damage" ,
12312+ " spell_maximum_base_fire_damage" ,
12313+ },
12314+ levels = {
12315+ [1 ] = { 0.89999997615814 , 1.1000000238419 , cooldown = 6 , levelRequirement = 1 , storedUses = 1 , statInterpolation = { 3 , 3 , }, },
12316+ },
12317+ }
12318+ skills [" WarCasterRagingSpirit" ] = {
12319+ name = " Summon Raging Spirit" ,
12320+ hidden = true ,
12321+ color = 3 ,
12322+ skillTypes = { [SkillType .Spell ] = true , [SkillType .Minion ] = true , [SkillType .Duration ] = true , [SkillType .MinionsCanExplode ] = true , [SkillType .Trappable ] = true , [SkillType .Totemable ] = true , [SkillType .Mineable ] = true , [SkillType .Multicastable ] = true , [SkillType .Triggerable ] = true , [SkillType .Fire ] = true , [SkillType .CreatesMinion ] = true , },
12323+ minionSkillTypes = { [SkillType .Attack ] = true , [SkillType .Melee ] = true , [SkillType .MeleeSingleTarget ] = true , [SkillType .Multistrikeable ] = true , },
12324+ statDescriptionScope = " skill_stat_descriptions" ,
12325+ castTime = 0.8 ,
12326+ baseFlags = {
12327+ spell = true ,
12328+ minion = true ,
12329+ duration = true ,
12330+ },
12331+ constantStats = {
12332+ { " base_skill_effect_duration" , 6000 },
12333+ { " base_number_of_raging_spirits_allowed" , 50 },
12334+ { " base_cast_speed_+%" , - 10 },
12335+ { " alternate_minion" , 1 },
12336+ },
12337+ stats = {
12338+ " active_skill_damage_+%_final" ,
12339+ },
12340+ notMinionStat = {
12341+ " active_skill_damage_+%_final" ,
12342+ },
12343+ levels = {
12344+ [1 ] = { 0 , levelRequirement = 4 , statInterpolation = { 1 , }, },
12345+ [2 ] = { - 1 , levelRequirement = 7 , statInterpolation = { 1 , }, },
12346+ [3 ] = { - 2 , levelRequirement = 9 , statInterpolation = { 1 , }, },
12347+ [4 ] = { - 3 , levelRequirement = 12 , statInterpolation = { 1 , }, },
12348+ [5 ] = { - 4 , levelRequirement = 16 , statInterpolation = { 1 , }, },
12349+ [6 ] = { - 5 , levelRequirement = 20 , statInterpolation = { 1 , }, },
12350+ [7 ] = { - 6 , levelRequirement = 27 , statInterpolation = { 1 , }, },
12351+ [8 ] = { - 7 , levelRequirement = 28 , statInterpolation = { 1 , }, },
12352+ [9 ] = { - 8 , levelRequirement = 29 , statInterpolation = { 1 , }, },
12353+ [10 ] = { - 9 , levelRequirement = 32 , statInterpolation = { 1 , }, },
12354+ [11 ] = { - 10 , levelRequirement = 36 , statInterpolation = { 1 , }, },
12355+ [12 ] = { - 11 , levelRequirement = 40 , statInterpolation = { 1 , }, },
12356+ [13 ] = { - 12 , levelRequirement = 45 , statInterpolation = { 1 , }, },
12357+ [14 ] = { - 13 , levelRequirement = 49 , statInterpolation = { 1 , }, },
12358+ [15 ] = { - 14 , levelRequirement = 50 , statInterpolation = { 1 , }, },
12359+ [16 ] = { - 15 , levelRequirement = 52 , statInterpolation = { 1 , }, },
12360+ [17 ] = { - 16 , levelRequirement = 56 , statInterpolation = { 1 , }, },
12361+ [18 ] = { - 17 , levelRequirement = 60 , statInterpolation = { 1 , }, },
12362+ [19 ] = { - 18 , levelRequirement = 64 , statInterpolation = { 1 , }, },
12363+ [20 ] = { - 19 , levelRequirement = 65 , statInterpolation = { 1 , }, },
12364+ [21 ] = { - 20 , levelRequirement = 66 , statInterpolation = { 1 , }, },
12365+ [22 ] = { - 21 , levelRequirement = 67 , statInterpolation = { 1 , }, },
12366+ [23 ] = { - 22 , levelRequirement = 68 , statInterpolation = { 1 , }, },
12367+ [24 ] = { - 23 , levelRequirement = 69 , statInterpolation = { 1 , }, },
12368+ [25 ] = { - 24 , levelRequirement = 70 , statInterpolation = { 1 , }, },
12369+ [26 ] = { - 25 , levelRequirement = 71 , statInterpolation = { 1 , }, },
12370+ [27 ] = { - 26 , levelRequirement = 72 , statInterpolation = { 1 , }, },
12371+ [28 ] = { - 27 , levelRequirement = 73 , statInterpolation = { 1 , }, },
12372+ [29 ] = { - 28 , levelRequirement = 74 , statInterpolation = { 1 , }, },
12373+ [30 ] = { - 29 , levelRequirement = 75 , statInterpolation = { 1 , }, },
12374+ [31 ] = { - 30 , levelRequirement = 76 , statInterpolation = { 1 , }, },
12375+ [32 ] = { - 31 , levelRequirement = 77 , statInterpolation = { 1 , }, },
12376+ [33 ] = { - 32 , levelRequirement = 78 , statInterpolation = { 1 , }, },
12377+ [34 ] = { - 33 , levelRequirement = 79 , statInterpolation = { 1 , }, },
12378+ [35 ] = { - 34 , levelRequirement = 80 , statInterpolation = { 1 , }, },
12379+ [36 ] = { - 35 , levelRequirement = 81 , statInterpolation = { 1 , }, },
12380+ [37 ] = { - 36 , levelRequirement = 82 , statInterpolation = { 1 , }, },
12381+ },
12382+ }
12383+ skills [" SnakeProjectile" ] = {
12384+ name = " Snake Spit" ,
12385+ hidden = true ,
12386+ color = 4 ,
12387+ baseEffectiveness = 1.8700000047684 ,
12388+ skillTypes = { [SkillType .Attack ] = true , [SkillType .RangedAttack ] = true , [SkillType .MirageArcherCanUse ] = true , [SkillType .Projectile ] = true , [SkillType .ProjectilesFromUser ] = true , [SkillType .Damage ] = true , [SkillType .Triggerable ] = true , },
12389+ statDescriptionScope = " skill_stat_descriptions" ,
12390+ castTime = 1 ,
12391+ baseFlags = {
12392+ attack = true ,
12393+ projectile = true ,
12394+ },
12395+ constantStats = {
12396+ { " monster_projectile_variation" , 1 },
12397+ { " spell_maximum_action_distance_+%" , - 60 },
12398+ },
12399+ stats = {
12400+ " base_is_projectile" ,
12401+ },
12402+ levels = {
12403+ [1 ] = { levelRequirement = 1 , },
12404+ },
1211412405}
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