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c["Cost every fifth time you Pay it"]={nil,"Cost every fifth time you Pay it "}
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c["Count as Blocking Attack Damage from the first target Hit with each Shield Attack"]={nil,"Count as Blocking Attack Damage from the first target Hit with each Shield Attack "}
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c["Count as having maximum number of Endurance Charges"]={{[1]={flags=0,keywordFlags=0,name="HaveMaximumEnduranceCharges",type="FLAG",value=true}},nil}
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c["Count as having maximum number of Frenzy Charges"]={{[1]={flags=0,keywordFlags=0,name="HaveMaximumFrenzyCharges",type="FLAG",value=true}},nil}
@@ -11883,6 +11884,8 @@ c["Spells Cost +8% of Life"]={{[1]={[1]={floor=true,percent=8,stat="Life",type="
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c["Spells Triggered this way have 150% more Cost"]={nil,"Spells Triggered this way have 150% more Cost "}
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c["Spells Triggered this way have 150% more Cost +28% to Fire Damage over Time Multiplier"]={{},"Spells Triggered this way have 150% more % to Fire Damage over Time Multiplier "}
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c["Spells cast by Totems deal 25% increased Damage"]={{[1]={flags=2,keywordFlags=16384,name="Damage",type="INC",value=25}},nil}
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+
c["Spells cause you to gain Energy Shield equal to their Upfront"]={nil,"Spells cause you to gain Energy Shield equal to their Upfront "}
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+
c["Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it"]={nil,"Spells cause you to gain Energy Shield equal to their Upfront Cost every fifth time you Pay it "}
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c["Spells deal added Chaos Damage equal to 18% of your maximum Life"]={{[1]={[1]={percent=18,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=18,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil}
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c["Spells deal added Chaos Damage equal to 2% of your maximum Life"]={{[1]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=2,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil}
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c["Spells deal added Chaos Damage equal to 20% of your maximum Life"]={{[1]={[1]={percent=20,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMin",type="BASE",value=1},[2]={[1]={percent=20,stat="Life",type="PercentStat"},[2]={skillType=2,type="SkillType"},flags=0,keywordFlags=0,name="ChaosMax",type="BASE",value=1}},nil}
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