@@ -336,7 +336,7 @@ function PartyTabClass:PartyTab(build)
336336 return (self .width > theme .widthThreshold1 ) and 0 or 24
337337 end
338338
339- self .controls .clear = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .appendNotReplace ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " Clear" , function ()
339+ self .controls .clear = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .appendNotReplace ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " Clear" , function ()
340340 clearInputText ()
341341 wipeTable (self .enemyModList )
342342 self .enemyModList = new (" ModList" ):ModList ()
@@ -350,7 +350,7 @@ function PartyTabClass:PartyTab(build)
350350 return (self .width > theme .widthThreshold1 ) and 4 or 28
351351 end
352352
353- self .controls .removeEffects = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .ShowAdvanceTools ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " Disable Party Effects" , function ()
353+ self .controls .removeEffects = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .ShowAdvanceTools ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " Disable Party Effects" , function ()
354354 wipeTable (self .actor )
355355 wipeTable (self .enemyModList )
356356 self .actor = { Aura = {}, Curse = {}, Warcry = { }, Link = {}, modDB = new (" ModDB" ):ModDB (), output = { } }
@@ -360,7 +360,7 @@ function PartyTabClass:PartyTab(build)
360360 end )
361361 self .controls .removeEffects .tooltipText = " ^7Removes the effects of the supports, without removing the data\n Use \" rebuild all\" to apply the effects again"
362362
363- self .controls .rebuild = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .removeEffects ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " ^7Rebuild All" , function ()
363+ self .controls .rebuild = new (" ButtonControl" ):ButtonControl ({" LEFT" ,self .controls .removeEffects ," RIGHT" }, {8 , 0 , 160 , theme .buttonHeight }, " ^7Rebuild All" , function ()
364364 wipeTable (self .actor )
365365 wipeTable (self .enemyModList )
366366 self .actor = { Aura = {}, Curse = {}, Warcry = { }, Link = {}, modDB = new (" ModDB" ):ModDB (), output = { } }
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