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Copy file name to clipboardExpand all lines: src/Data/ModCache.lua
+2-5Lines changed: 2 additions & 5 deletions
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@@ -1801,7 +1801,6 @@ c["-10 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,na
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c["-10 Physical Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenWhenHit",type="BASE",value=-10}},nil}
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c["-10 Physical Damage taken from Projectile Attacks"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromProjectileAttacks",type="BASE",value=-10}},nil}
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c["-10% Chance to Block"]={{[1]={flags=0,keywordFlags=0,name="BlockChance",type="BASE",value=-10}},nil}
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c["-10% to All Resistances"]={{[1]={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10},[2]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}},nil}
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c["-10% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}},nil}
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c["-10% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-10}},nil}
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c["-10% to Fire Resistance"]={{[1]={flags=0,keywordFlags=0,name="FireResist",type="BASE",value=-10}},nil}
@@ -1815,7 +1814,6 @@ c["-100 Fire Damage taken from Hits"]={{[1]={flags=0,keywordFlags=0,name="FireDa
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c["-100 to Accuracy Rating"]={{[1]={flags=0,keywordFlags=0,name="Accuracy",type="BASE",value=-100}},nil}
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c["-13 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-13}},nil}
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c["-14 Physical Damage taken from Attack Hits"]={{[1]={flags=0,keywordFlags=0,name="PhysicalDamageTakenFromAttacks",type="BASE",value=-14}},nil}
c["10% reduced maximum Life"]={{[1]={flags=0,keywordFlags=0,name="Life",type="INC",value=-10}},nil}
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c["100% Chance to Cause Monster to Flee on Block"]={{}," to Cause Monster to Flee on Block "}
@@ -9662,6 +9659,7 @@ c["Lose a Power Charge each second if you have not Detonated Mines Recently"]={n
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c["Lose all Defiance when you reach 10 Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance "}
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c["Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance"]={nil,"Lose all Defiance when you reach 10 Defiance Gain 3% of Missing Unreserved Life before being Hit by an Enemy Per Defiance "}
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c["Lose all Divine Charges when you gain Divinity"]={nil,"Lose all Divine Charges when you gain Divinity "}
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c["Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below Base Value"]={nil,"Lose all Divine Charges when you gain Divinity Nearby Allies' Action Speed cannot be modified to below Base Value "}
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c["Lose all Eaten Souls when you use a Flask"]={nil,"Lose all Eaten Souls when you use a Flask "}
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c["Lose all Endurance Charges on use"]={nil,"Lose all Endurance Charges on use "}
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c["Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect"]={nil,"Lose all Endurance Charges on use Gain 1 Endurance Charge per Second during Effect "}
@@ -10147,7 +10145,7 @@ c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges"]={nil,"cannot
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c["Nearby Enemies cannot gain Power, Frenzy or Endurance Charges Projectile Barrages have no spread"]={nil,"cannot gain Power, Frenzy or Endurance Charges Projectile Barrages have no spread "}
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c["Nearby Enemies deal 8% less Elemental Damage"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalDamage",type="MORE",value=-8}}}},nil}
c["Nearby Enemies grant 25% increased Flask Charges Anger has no Reservation"]={nil,"grant 25% increased Flask Charges Anger has no Reservation "}
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c["Nearby Enemies grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery"]={nil,"grant 25% increased Flask Charges Nearby Enemies have 10% reduced Stun and Block Recovery "}
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c["Nearby Enemies have -10% to all Resistances"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ElementalResist",type="BASE",value=-10}}},[2]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-10}}}},nil}
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c["Nearby Enemies have -20% to Chaos Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ChaosResist",type="BASE",value=-20}}}},nil}
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c["Nearby Enemies have -20% to Cold Resistance"]={{[1]={flags=0,keywordFlags=0,name="EnemyModifier",type="LIST",value={mod={flags=0,keywordFlags=0,name="ColdResist",type="BASE",value=-20}}}},nil}
@@ -11164,7 +11162,6 @@ c["Requires Level 45, 35 Dex, 35 Int +40 to Dexterity"]={nil,"Requires Level 45,
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