@@ -56,6 +56,9 @@ for _, entry in pairs(data.flavourText) do
5656 end
5757end
5858
59+ local function isAnointable (item )
60+ return (item .canBeAnointed or item .base .type == " Amulet" )
61+ end
5962
6063local ItemsTabClass = newClass (" ItemsTab" , " UndoHandler" , " ControlHost" , " Control" , function (self , build )
6164 self .UndoHandler ()
@@ -439,11 +442,6 @@ holding Shift will put it in the second.]])
439442 return # self .displayItem .sockets < self .displayItem .selectableSocketCount + self .displayItem .abyssalSocketCount
440443 end
441444
442- local function isAnointable ()
443- return (self .displayItem .canBeAnointed or
444- self .displayItem .base .type == " Amulet" or
445- self .displayItem .baseName :match (" Cord Belt" ))
446- end
447445 -- Section: Enchant / Anoint / Corrupt
448446 self .controls .displayItemSectionEnchant = new (" Control" , {" TOPLEFT" ,self .controls .displayItemSectionSockets ," BOTTOMLEFT" }, {0 , 0 , 0 , function ()
449447 return (self .controls .displayItemEnchant :IsShown () or self .controls .displayItemEnchant2 :IsShown () or self .controls .displayItemAnoint :IsShown () or self .controls .displayItemAnoint2 :IsShown () or self .controls .displayItemCorrupt :IsShown () ) and 28 or 0
@@ -464,14 +462,14 @@ holding Shift will put it in the second.]])
464462 self :AnointDisplayItem (1 )
465463 end )
466464 self .controls .displayItemAnoint .shown = function ()
467- return self .displayItem and isAnointable ()
465+ return self .displayItem and isAnointable (self . displayItem )
468466 end
469467 self .controls .displayItemAnoint2 = new (" ButtonControl" , {" TOPLEFT" ,self .controls .displayItemAnoint ," TOPRIGHT" ,true }, {8 , 0 , 100 , 20 }, " Anoint 2..." , function ()
470468 self :AnointDisplayItem (2 )
471469 end )
472470 self .controls .displayItemAnoint2 .shown = function ()
473471 return self .displayItem and
474- isAnointable () and
472+ isAnointable (self . displayItem ) and
475473 self .displayItem .canHaveTwoEnchants and
476474 # self .displayItem .enchantModLines > 0
477475 end
@@ -480,7 +478,7 @@ holding Shift will put it in the second.]])
480478 end )
481479 self .controls .displayItemAnoint3 .shown = function ()
482480 return self .displayItem and
483- isAnointable () and
481+ isAnointable (self . displayItem ) and
484482 self .displayItem .canHaveThreeEnchants and
485483 # self .displayItem .enchantModLines > 1
486484 end
@@ -489,7 +487,7 @@ holding Shift will put it in the second.]])
489487 end )
490488 self .controls .displayItemAnoint4 .shown = function ()
491489 return self .displayItem and
492- isAnointable () and
490+ isAnointable (self . displayItem ) and
493491 self .displayItem .canHaveFourEnchants and
494492 # self .displayItem .enchantModLines > 2
495493 end
@@ -1589,8 +1587,7 @@ function ItemsTabClass:CreateDisplayItemFromRaw(itemRaw, normalise)
15891587 if newItem .base then
15901588 local itemType = newItem .base .type
15911589 -- if the new item is anointable and does not have an anoint and your current respective item does, apply that anoint to the new item
1592- if (itemType == " Amulet" or (itemType == " Belt" and newItem .baseName :match (" Cord Belt" )))
1593- and # newItem .enchantModLines == 0 and self .activeItemSet [itemType ].selItemId > 0 then
1590+ if isAnointable (newItem ) and # newItem .enchantModLines == 0 and self .activeItemSet [itemType ].selItemId > 0 then
15941591 local currentAnoint = self .items [self .activeItemSet [itemType ].selItemId ].enchantModLines
15951592 if currentAnoint and # currentAnoint == 1 then -- skip if amulet has more than one anoint e.g. Stranglegasp
15961593 newItem .enchantModLines = currentAnoint
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