Skip to content

Commit 9ba6e03

Browse files
LocalIdentityLocalIdentity
andauthored
Fix Maven Memory Game damage (#9757)
The damage for the skill was not corrected when I added support for the phys as extra damage multi for enemies Co-authored-by: LocalIdentity <localidentity2@gmail.com>
1 parent b1bd174 commit 9ba6e03

2 files changed

Lines changed: 2 additions & 2 deletions

File tree

src/Data/BossSkills.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -143,7 +143,7 @@ return {
143143
["Maven Memory Game"] = {
144144
DamageType = "Spell",
145145
DamageMultipliers = {
146-
Physical = { 104.29090544842, 0.52145452724208 }
146+
Physical = { 26.072726362104, 0.13036363181052 }
147147
},
148148
UberDamageMultiplier = 1.0086206896552,
149149
speed = 7500,

src/Export/Scripts/bossData.lua

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -23,7 +23,7 @@ local oldMethod = {
2323
CleansingFireWall = { Fire = { 3304.677, 20 } },
2424
GSConsumeBossDisintegrateBeam = { Lightning = { 3735.061, 50 } },
2525
MavenSuperFireProjectileImpact = { Fire = { 4955.383, 0 }, SkillUberDamageMult = 201 },
26-
MavenMemoryGame = { Physical = { 34505.376, 0 } },
26+
MavenMemoryGame = { Physical = { 8626.344, 0 } },
2727
}
2828

2929
-- exports and calculates the damage multipliers of the skill

0 commit comments

Comments
 (0)