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Add support for defaulting gems to level 1 (#9514)
* add option to default gems to level one * update label to Level 1
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src/Classes/SkillsTab.lua

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Original file line numberDiff line numberDiff line change
@@ -50,6 +50,11 @@ Awakened gems default to their highest valid non-corrupted gem level.]],
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This hides gems with a minimum level requirement above your character level, preventing them from showing up in the dropdown list.]],
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gemLevel = "characterLevel",
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},
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{
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label = "Level 1",
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description = "All gems default to level 1.",
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gemLevel = "levelOne",
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},
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}
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local showSupportGemTypeList = {
@@ -1053,6 +1058,8 @@ function SkillsTabClass:ProcessGemLevel(gemData)
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end
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elseif self.defaultGemLevel == "normalMaximum" then
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return naturalMaxLevel
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elseif self.defaultGemLevel == "levelOne" then
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return 1
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else -- self.defaultGemLevel == "characterLevel"
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local maxGemLevel = naturalMaxLevel
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if not grantedEffect.levels[maxGemLevel] then

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