@@ -1754,16 +1754,25 @@ local skills, mod, flag, skill = ...
17541754#flags spell duration area
17551755 parts = {
17561756 {
1757- name = "Frozen (Autopulse )",
1757+ name = "Autopulse (Frozen )",
17581758 },
17591759 {
1760- name = "Shocked (Autopulse )",
1760+ name = "Autopulse (Shocked )",
17611761 },
17621762 {
1763- name = "Frozen & Shocked (Autopulse )",
1763+ name = "Autopulse ( Frozen & Shocked)",
17641764 },
17651765 {
1766- name = "Cast",
1766+ name = "Cast (No Ailment)",
1767+ },
1768+ {
1769+ name = "Cast (Frozen)",
1770+ },
1771+ {
1772+ name = "Cast (Shocked)",
1773+ },
1774+ {
1775+ name = "Cast (Frozen & Shocked)",
17671776 }
17681777 },
17691778 preDamageFunc = function(activeSkill, output)
@@ -1778,6 +1787,10 @@ local skills, mod, flag, skill = ...
17781787 mod("SkillPhysicalDamageConvertToCold", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 3 }),
17791788 mod("SkillPhysicalDamageConvertToLightning", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 3 }),
17801789 mod("SkillPhysicalDamageConvertToCold", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 4 }),
1790+ mod("SkillPhysicalDamageConvertToCold", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 5 }),
1791+ mod("SkillPhysicalDamageConvertToLightning", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 6 }),
1792+ mod("SkillPhysicalDamageConvertToCold", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 7 }),
1793+ mod("SkillPhysicalDamageConvertToLightning", "BASE", nil, 0, 0, { type = "SkillPart", skillPart = 7 }),
17811794 },
17821795 ["water_sphere_cold_lightning_exposure_%"] = {
17831796 mod("ColdExposure", "BASE", nil, 0, 0, { type = "GlobalEffect", effectType = "Debuff" } ),
0 commit comments