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Copy file name to clipboardExpand all lines: CHANGELOG.md
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### Fixed Crashes
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- Fix crash on adding support gems and importing items to many builds [\#9340](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/9340) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Radius Jewels in Shared Items Crashing on Load [\#9349](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/9349) ([Peechey](https://github.com/Peechey))
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- Fix Crash when sorting gems while using Foulborn Gruthkel's Pelt [\#9376](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/9376) ([LocalIdentity](https://github.com/LocalIdentity))
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- Fix Crash when sorting gems while using Foulborn Gruthkul's Pelt [\#9376](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/9376) ([LocalIdentity](https://github.com/LocalIdentity))
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### User Interface
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- Fix Foulborn Icons showing on tree nodes, and foil items not importing type [\#9363](https://github.com/PathOfBuildingCommunity/PathOfBuilding/pull/9363) ([Blitz54](https://github.com/Blitz54))
Copy file name to clipboardExpand all lines: docs/modSyntax.md
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@@ -13,6 +13,7 @@ Used as a key, so you can reference this mod elsewhere in PoB. Can really be an
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- "OVERRIDE": used when you want to ignore any calculations done on this mod and just use the value (e.g. "your resistances are 78%" from Loreweave)
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- "FLAG": used for conditions. Value will be true/false when this type is used.
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- When you need the "FLAG" ModType, consider using the function `flag(name, source, modFlags, keywordFlags, extraTags)` instead. This method shortens the code and clarifies the intent. For example, `flag("ZealotsOath", { type = "Condition", var = "UsingFlask" })` is the same as `mod("ZealotsOath", "FLAG", true, { type = "Condition", var = "UsingFlask" })`
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- "MAX" and "MIN": used for values where only the highest or lowest value should take effect respectively. Examples are `"ImprovedMinionDamageAppliesToPlayer"` for "Increases and Reductions to Minion Damage apply ... at X% of their value" or `"PoisonStackLimit"` for "Cannot Poison Enemies with at least X Poisons on them"
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### Value
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This represents the raw value of the mod. When it's used in the skills to map from the skill data, this will be `nil`, as it pulls the number from the gem based on the level.
self.controls.accountNameUnicode=new("LabelControl", {"TOPLEFT",self.controls.accountRealm,"BOTTOMLEFT"}, {0, 34, 0, 14}, "^7Note: if the account name contains non-ASCII characters it must be pasted into the textbox,\nnot typed manually.")
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elseif (charClass=="Juggernaut" orcharClass=="Berserker" orcharClass=="Chieftain" or
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charClass=="Antiquarian" orcharClass=="Behemoth" orcharClass=="Ancestral Commander") then
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classColor=colorCodes["MARAUDER"]
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elseif (charClass=="Ascendant" orcharClass=="Scavenger") then
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elseif (charClass=="Ascendant" orcharClass=="Reliquarian" orcharClass=="Scavenger") then
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