You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
PoB uses the [Busted](https://olivinelabs.com/busted/) framework to run its tests. Tests are stored under `spec/System` and run automatically when a PR is modified.
211
+
PoB uses the [Busted](https://lunarmodules.github.io/busted/) framework to run its tests. Tests are stored under `spec/System` and run automatically when a PR is modified.
212
212
More tests can be added to this folder to test specific functionality, or new test builds can be added to ensure nothing changed that wasn't intended.
build.itemsTab:CreateDisplayItemFromRaw("New Item\nVaal Blade\nQuality: 0\nAdds 54 to 14 physical damage\n50% chance to Impale Enemies on Hit with Attacks")
292
+
build.itemsTab:AddDisplayItem()
293
+
-- exactly 200 offhand
294
+
build.itemsTab:CreateDisplayItemFromRaw("New Item\nVaal Blade\nQuality: 0\nAdds 54 to 14 physical damage\n100% increased Physical Damage\n50% chance to Impale Enemies on Hit with Attacks")
295
+
build.itemsTab:AddDisplayItem()
296
+
build.itemsTab:CreateDisplayItemFromRaw("New Item\nPaua Amulet\nYour hits can't be evaded\n-20 strength\n")
297
+
build.itemsTab:AddDisplayItem()
298
+
299
+
-- 0% crit
300
+
build.configTab.input.customMods="\z
301
+
never deal critical strikes\n\z
302
+
Impale Damage dealt to Enemies Impaled by you Overwhelms 100% Physical Damage Reduction\n\z
0 commit comments