Fix issue with converted damage showing no poison stacks#8991
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While to poison chance is now calculated correctly, I don't think it's working for Full DPS yet? Poison DPS doesn't appear when a skill is toggled for Full DPS, forcing 100% Chance to Poison in Custom Modifiers makes the calculation correct. |
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I vastly simplified the code as it does not need new conversion code as we correctly handle that already. All we needed was support for chaosPoisonChance to be included
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Key changes: - Imbued Supports system (PathOfBuildingCommunity#9670) — replaces alternate quality code (PathOfBuildingCommunity#9758), with follow-up fixes for gem list visibility (PathOfBuildingCommunity#9782, PathOfBuildingCommunity#9796), trigger supports (PathOfBuildingCommunity#9793), and indexing bugs (PathOfBuildingCommunity#9763). This is the in-league replacement for Awakened gems and changes how transfigured supports scale. - Calc fixes wave: skills that can repeat (PathOfBuildingCommunity#9723), Vaal Flameblast base AoE (PathOfBuildingCommunity#9704), Generals Cry clones restricted by attack time, Maven Memory Game damage (PathOfBuildingCommunity#9757), Hextoad breakdown (PathOfBuildingCommunity#9683), CwC crash with multiple link groups (PathOfBuildingCommunity#9682), Searing Bond of Detonation power charges (PathOfBuildingCommunity#9695), Tinctures applying without Mana (PathOfBuildingCommunity#9769), Ghost Reaver leech with Life Leech sources (PathOfBuildingCommunity#9774), Poisonous Concoction added damage from disabled life flasks (PathOfBuildingCommunity#9339), Blade Blast of Dagger Detonation Varunastra counting (PathOfBuildingCommunity#9733), converted damage with poison stacks (PathOfBuildingCommunity#8991), Chieftain resist nodes Foulborn Choir double-apply (PathOfBuildingCommunity#9643), Turbulent catalyst flat lightning scaling (PathOfBuildingCommunity#9775), some buffs applying to player and minions wrongly (PathOfBuildingCommunity#9789), negative eHP and NaN Max hit (PathOfBuildingCommunity#9772), Dual Wield mastery thrusting+non-thrusting (PathOfBuildingCommunity#9761). - Ring slot 3 fixes (PathOfBuildingCommunity#9686, PathOfBuildingCommunity#9730) — mods applying when Unseen Hand isn't allocated. - Build comparison tab (PathOfBuildingCommunity#9543) — pure UI, headless mode unaffected. - New spectres: Conjuror of Rot (PathOfBuildingCommunity#9702), Unholy Aberration (PathOfBuildingCommunity#9731). - Trader improvements (PathOfBuildingCommunity#9691), Watcher's eye trade search (PathOfBuildingCommunity#9649), duplicate-search fix (PathOfBuildingCommunity#9767), stale state guard (PathOfBuildingCommunity#9742). - Lesson of Seasons spell barkskin mod (PathOfBuildingCommunity#9820). - Lingering Blades extends to Animate Weapon of Ranged Arms. - Runtime DLLs bumped to SimpleGraphic v2.5.3 (PathOfBuildingCommunity#9395) — affects desktop PoB UI only; headless API runtime is the bundled LuaJIT. - Releases 2.64.0 and 2.65.0.
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Fixes #8990.
Description of the problem being solved:
Fixed poison stacks showing 0 despite 100% poison chance when using multi-step damage conversion chains (e.g., Cold→Fire→Chaos→Poison). The issue occurred because Path of Building's ailment calculations only considered unconverted damage portions and didn't account for damage that becomes eligible for ailments through conversion chains.
Root causes addressed:
calcAilmentSourceDamage()only used unconverted damage, ignoring conversion contributionsChaosPoisonChancefor both hit and crit scenariosCanPoisonflags for damage types that convert to ChaosSteps taken to verify a working solution:
Link to a build that showcases this PR:
Path of Building test build:
Before fix:
Poison DPS: 0, Poison Stacks: 0, despite showing 100% poison chance

After fix:
Poison DPS: 1,178.9, Poison Stacks: 0.67, Poison Chance: 100% (working correctly)

Technical Changes:
calcAilmentConversionMultiplier()function for multi-step conversion trackingcalcAilmentSourceDamage()to use conversion chains instead of just unconverted portionsCanPoison/CanIgniteflag enabling for converted damage typesChaosPoisonChancefor both hits and crits