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2 changes: 1 addition & 1 deletion src/Classes/PassiveTreeView.lua
Original file line number Diff line number Diff line change
Expand Up @@ -1351,7 +1351,7 @@ function PassiveTreeViewClass:AddNodeTooltip(tooltip, node, build)
if node and (node.isTattoo
or (node.type == "Normal" and (node.dn == "Strength" or node.dn == "Dexterity" or node.dn == "Intelligence"))
or (node.type == "Notable" and #node.sd > 0 and (node.sd[1]:match("+30 to Dexterity") or node.sd[1]:match("+30 to Strength") or node.sd[1]:match("+30 to Intelligence")))
or (node.type == "Keystone") or (node.type == "Mastery") )
or (node.type == "Keystone" and not node.expansionSkill) or (node.type == "Mastery"))
then
tooltip:AddSeparator(14)
local nodeEditType = (node.type == "Mastery") and "runegraft" or "tattoo"
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5 changes: 5 additions & 0 deletions src/Classes/TreeTab.lua
Original file line number Diff line number Diff line change
Expand Up @@ -838,6 +838,11 @@ function TreeTabClass:OpenExportPopup()
end

function TreeTabClass:ModifyNodePopup(selectedNode)
-- ignore cluster jewel Keystones like Secrets of Suffering
if selectedNode.type == "Keystone" and selectedNode.expansionSkill then
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return
end

local controls = { }
local modGroups = { }
local treeNodes = self.build.spec.tree.nodes
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