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Copy file name to clipboardExpand all lines: src/SMAPI/Framework/Logging/LogManager.cs
+21-7Lines changed: 21 additions & 7 deletions
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@@ -261,7 +261,8 @@ public void LogSettingsHeader(SConfig settings)
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/// <param name="skippedMods">The mods which could not be loaded.</param>
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/// <param name="logParanoidWarnings">Whether to log issues for mods which directly use potentially sensitive .NET APIs like file or shell access.</param>
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/// <param name="logTechnicalDetailsForBrokenMods">Whether to include more technical details about broken mods in the TRACE logs. This is mainly useful for creating compatibility rewriters.</param>
/// <param name="skippedMods">The mods which could not be loaded.</param>
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/// <param name="logParanoidWarnings">Whether to log issues for mods which directly use potentially sensitive .NET APIs like file or shell access.</param>
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/// <param name="logTechnicalDetailsForBrokenMods">Whether to include more technical details about broken mods in the TRACE logs. This is mainly useful for creating compatibility rewriters.</param>
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/// <param name="hasHarmonyFix">Whether Harmony was fixed to work with Stardew Valley.</param>
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[SuppressMessage("ReSharper","ConditionalAccessQualifierIsNonNullableAccordingToAPIContract",Justification="Manifests aren't guaranteed non-null at this point in the loading process.")]
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