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prepare for release
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build/common.targets

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<Project xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
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<PropertyGroup>
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<!--set general build properties -->
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<Version>4.0.6</Version>
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<Version>4.0.7</Version>
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<Product>SMAPI</Product>
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<LangVersion>latest</LangVersion>
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<AssemblySearchPaths>$(AssemblySearchPaths);{GAC}</AssemblySearchPaths>

docs/release-notes.md

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[README](README.md)
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# Release notes
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## 4.0.6
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Released 07 April 2024 for Stardew Valley 1.6.0 or later.
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## 4.0.7
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Released 18 April 2024 for Stardew Valley 1.6.4 or later.
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* For players:
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* The SMAPI log file now includes installed mod IDs, to help with troubleshooting (thanks to DecidedlyHuman!).
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* Updated for Stardew Valley 1.6.4. **This drops compatibility with Stardew Valley 1.6.0–1.6.3.**
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* The installer now lists detected game folders with an incompatible version to simplify troubleshooting.
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* Fixed installer not detecting 1.6 compatibility branch.
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* When the installer asks for a game folder path, entering an incorrect path to a file inside it will now still select the folder.
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* Fixed installer not detecting 1.6 compatibility branch.
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* For mod authors:
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* Added optional [`MinimumGameVersion` manifest field](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Minimum_SMAPI_or_game_version).
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* For the web UI:
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* Updated `manifest.json` JSON schema for the new `MinimumGameVersion` field (thanks to KhloeLeclair!).
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* For external tool authors:
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* In the SMAPI toolkit, added a new `GetGameFoldersIncludingInvalid()` method to get all detected game folders and their validity type.
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## 4.0.6
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Released 07 April 2024 for Stardew Valley 1.6.0 or later.
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* For players:
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* The SMAPI log file now includes installed mod IDs, to help with troubleshooting (thanks to DecidedlyHuman!).
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* For mod authors:
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* Added optional [`MinimumGameVersion` manifest field](https://stardewvalleywiki.com/Modding:Modder_Guide/APIs/Manifest#Minimum_SMAPI_or_game_version).
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## 4.0.5
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Released 06 April 2024 for Stardew Valley 1.6.0 or later.
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* For players:
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* Updated for Stardew Valley 1.6.4. **This drops compatibility with Stardew Valley 1.6.0–1.6.3.**
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* The installer now deletes obsolete files from very old SMAPI versions again. (This was removed in SMAPI 4.0, but many players still had very old versions.)
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* The installer now deletes Error Handler automatically if it's at the default path.
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* Fixed mods sometimes not applying logic inside new buildings.
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{
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"Name": "Console Commands",
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"Author": "SMAPI",
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"Version": "4.0.6",
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"Version": "4.0.7",
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"Description": "Adds SMAPI console commands that let you manipulate the game.",
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"UniqueID": "SMAPI.ConsoleCommands",
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"EntryDll": "ConsoleCommands.dll",
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"MinimumApiVersion": "4.0.6"
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"MinimumApiVersion": "4.0.7"
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}
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{
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"Name": "Save Backup",
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"Author": "SMAPI",
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"Version": "4.0.6",
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"Version": "4.0.7",
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"Description": "Automatically backs up all your saves once per day into its folder.",
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"UniqueID": "SMAPI.SaveBackup",
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"EntryDll": "SaveBackup.dll",
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"MinimumApiVersion": "4.0.6"
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"MinimumApiVersion": "4.0.7"
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}

src/SMAPI/Constants.cs

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internal static int? LogScreenId { get; set; }
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/// <summary>SMAPI's current raw semantic version.</summary>
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internal static string RawApiVersion = "4.0.6";
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internal static string RawApiVersion = "4.0.7";
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}
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/// <summary>Contains SMAPI's constants and assumptions.</summary>

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