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Visualizing Practical Path Guiding for Efficient Light-Transport Simulation

This project aims to visualize the important aspects of the Practical Path Guiding for Efficient Light-Transport Simulation paper by Thomas Müller, Markus Gross and Jan Novák. Specifically we have developed a demonstration of how the adaptive spatial-directional tree can be used to guide paths during rendering to areas of high radiance. The project is built with Unity 2021.3.20f1

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