You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Copy file name to clipboardExpand all lines: CastingEssentials/Modules/AutoCameras.cpp
+20-10Lines changed: 20 additions & 10 deletions
Original file line number
Diff line number
Diff line change
@@ -47,7 +47,8 @@ AutoCameras::AutoCameras() :
47
47
"\tIf our position is not in any autocamera's view frustum, find the nearest/furthest autocamera to our current position."),
48
48
49
49
ce_autocamera_spec_player("ce_autocamera_spec_player", [](const CCommand& args) { GetModule()->SpecPlayer(args); }, "Switches to an autocamera with the best view of the current player."),
50
-
ce_autocamera_spec_player_fallback("ce_autocamera_spec_player_fallback", "firstperson", FCVAR_NONE, "Behavior to fall back to when using ce_autocamera_spec_player and no autocameras make it through the filters. Valid values: firstperson/thirdperson/fixed/none."),
"Behavior to fall back to when using ce_autocamera_spec_player and no autocameras make it through the filters. Valid values: firstperson/thirdperson/none."),
0 commit comments