@@ -74,31 +74,31 @@ BoundingBox::FaceSide BoundingBox::getIntersectionSide(const Vector3f& intersect
7474 const Vector3f minDist = (intersection - lowerBound ()).cwiseAbs ();
7575 const Vector3f maxDist = (intersection - upperBound ()).cwiseAbs ();
7676
77- BoundingBox:: FaceSide side = FS_Left ;
78- float f = minDist (0 );
77+ FaceSide side = FaceSide::Left ;
78+ float f = minDist (0 );
7979
8080 if (maxDist (0 ) < f) {
81- side = FS_Right ;
81+ side = FaceSide::Right ;
8282 f = maxDist (0 );
8383 }
8484
8585 if (minDist (1 ) < f) {
86- side = FS_Bottom ;
86+ side = FaceSide::Bottom ;
8787 f = minDist (1 );
8888 }
8989
9090 if (maxDist (1 ) < f) {
91- side = FS_Top ;
91+ side = FaceSide::Top ;
9292 f = maxDist (1 );
9393 }
9494
9595 if (minDist (2 ) < f) {
96- side = FS_Front ;
96+ side = FaceSide::Front ;
9797 f = minDist (2 );
9898 }
9999
100100 if (maxDist (2 ) < f) {
101- side = FS_Back ;
101+ side = FaceSide::Back ;
102102 }
103103
104104 return side;
@@ -110,27 +110,27 @@ Plane BoundingBox::getFace(FaceSide side) const
110110
111111 switch (side) {
112112 default :
113- case FS_Front :
113+ case FaceSide::Front :
114114 return Plane (lowerBound (),
115115 Vector3f (diff (0 ), 0 , 0 ),
116116 Vector3f (0 , diff (1 ), 0 ));
117- case FS_Back :
117+ case FaceSide::Back :
118118 return Plane (Vector3f (upperBound ()(0 ), lowerBound ()(1 ), upperBound ()(2 )),
119119 Vector3f (-diff (0 ), 0 , 0 ),
120120 Vector3f (0 , diff (1 ), 0 ));
121- case FS_Left :
121+ case FaceSide::Left :
122122 return Plane (Vector3f (lowerBound ()(0 ), lowerBound ()(1 ), upperBound ()(2 )),
123123 Vector3f (0 , 0 , -diff (2 )),
124124 Vector3f (0 , diff (1 ), 0 ));
125- case FS_Right :
125+ case FaceSide::Right :
126126 return Plane (Vector3f (upperBound ()(0 ), lowerBound ()(1 ), lowerBound ()(2 )),
127127 Vector3f (0 , 0 , diff (2 )),
128128 Vector3f (0 , diff (1 ), 0 ));
129- case FS_Top :
129+ case FaceSide::Top :
130130 return Plane (Vector3f (lowerBound ()(0 ), upperBound ()(1 ), lowerBound ()(2 )),
131131 Vector3f (diff (0 ), 0 , 0 ),
132132 Vector3f (0 , 0 , diff (2 )));
133- case FS_Bottom :
133+ case FaceSide::Bottom :
134134 return Plane (Vector3f (upperBound ()(0 ), lowerBound ()(1 ), lowerBound ()(2 )),
135135 Vector3f (-diff (0 ), 0 , 0 ),
136136 Vector3f (0 , 0 , diff (2 )));
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