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[XCELL]
Remove check Traits
1 parent f2de4d4 commit bdfd8fb

5 files changed

Lines changed: 3 additions & 4 deletions

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fomod/info.xml

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source/XCellModuleFacegen.cpp

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@@ -105,7 +105,8 @@ namespace XCell
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{
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if (!NPC) return false;
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// if template is specified, take face from template
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if (NPC->templateNPC && ((NPC->actorData.unk10 & TESActorTemplateFlags_XCELL::kFlagTemplateTraits) == TESActorTemplateFlags_XCELL::kFlagTemplateTraits))
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if (NPC->templateNPC/* &&
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((NPC->actorData.unk10 & TESActorTemplateFlags_XCELL::kFlagTemplateTraits) == TESActorTemplateFlags_XCELL::kFlagTemplateTraits)*/)
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{
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// list them until find the main form.
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while (NPC->templateNPC)

source/XCellTableID.cpp

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@@ -128,9 +128,7 @@ namespace XCell
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{ 266, 0x7A859C },
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{ 267, 0x52A80 },
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// 2F3BE2 ??? Keyword?
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//42B380
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// 42B380
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});
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TableID K_984(RUNTIME_VERSION_1_10_984, {

version/build_version.txt

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version/resource_version2.h

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