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README.md

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# Thresh
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Thresh is an Object-Oriented Java Library, which takes over the Communication with the League of Legends API. It supports In-Memory caching and uses a (blocking) Rate Limiter. It makes retrieving Summoner Data, Match History,
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etc. much easier. For Teamfight Tactics take a look at [Spatula](https://github.com/Petersil1998/Spatula)
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etc. much easier.
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Other Projects:
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- [Spatula](https://github.com/Petersil1998/Spatula) for Teamfight Tactics
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- [Scuttlegeist](https://github.com/Petersil1998/Scuttlegeist) for Legends of Runeterra
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- [Fade](https://github.com/Petersil1998/Fade) for Valorant
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## Usage
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}
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```
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- **MatchHistory**
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- **Match History**
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```JAVA
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public class Example {
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- **Collections**
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The package [collection](https://github.com/Petersil1998/Thresh-Java/blob/master/src/main/java/net/petersil98/thresh/collection/) contains Classes, which like Collections of static Data including:
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The package [collection](https://github.com/Petersil1998/Thresh-Java/blob/master/src/main/java/net/petersil98/thresh/collection/) contains a bunch of Collections for static Data including:
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- Challenges
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- Champions

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