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Copy file name to clipboardExpand all lines: CHANGELOG.md
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# GameVault App Changelog
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## 1.17.0
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Recommended Gamevault Server Version: `v15.0.0`
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### Changes
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- Replaced setup wizard with a new login window
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- Introduced multi-profile support: if no user profile is configured, the demo user is used by default
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- Login window now dynamically adapts to the server configuration
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- Upgraded all connections to use OAuth 2.0 authentication flow
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- Added support for login and registration via configured identity providers (SSO)
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- Implemented pending activation state in the login process
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- Added options for logout from this device and logout from all devices
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- Introduced support for multiple root directories, including selection during download
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- Improved image cache performance
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- Added support for additional request headers
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- New game settings: default parameters for Un/Installer
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- Cloud Saves: root path is now included in the generated config.yaml
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- Offline cache now auto-renews when outdated
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- Added visual indicator on the install game card when an update is available
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- Implemented skeleton loading animations in the community tab to better indicate loading states
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- Added "Go to Game" button after installation is complete
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- Pressing F5 in the Library now also refreshes the list of installed games
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- Build temporary offline cache if it does not exist, so that you can still see your installed games in offline mode even if you have deleted the offline cache or it is corrupted.
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- Copy button for own users API key in the user settings
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- Bug fix: extraction time remaining now displays correctly
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- Bug fix: Duplicate entries when typing in the library search
// After the app is created and most things are instantiated, handle any special command line stuff
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// if (!startMinimizedByPreferences && MainWindow == null)
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// {
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// MainWindow = new MainWindow();
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// MainWindow.Show();
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// }
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// if (startMinimizedByCLI && MainWindow != null)
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// {
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// MainWindow.Hide();
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// }
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// // After the app is created and most things are instantiated, handle any special command line stuff
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if(PipeServiceHandler.Instance!=null)
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{
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// Strictly speaking we should hold up all commands until we have a confirmed login & setup is complete, but for now we'll assume that auto-login has worked
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