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Added info for playnite plugin v1.2
Added info for playnite plugin v1.2
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docs/gamevault-plus/client-apis.md

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- `getappversion`: Get the version of the application.
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- `getserverurl`: Get the URL that we're currently configured to point to.
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- `isloggedin`: Returns if the user is currently logged in (True/False).
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- `getallgames`: Returns a JSON string as Base64 with all games available on the server that the current GameVault client profile is connected to.
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## Command-line Examples
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docs/gamevault-plus/integrations/playnite.md

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Before starting, make sure you're [logged in to **GameVault+**](../client-setup.md) within your GameVault application.
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### **Step 1: Download the Extension**
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### **Download the Extension**
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- Open the **Add-ons...** menu in Playnite using the F9 key or the context menu on the top left corner.
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- Select **Browse** -> **Libraries**
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You can also download the extension from our [GitHub Releases](https://github.com/Phalcode/gamevault-playnite-integration/releases) or the [Playnite website](https://playnite.link/addons.html#GameVault_fab8be77-18ab-4e6c-ad3d-89097b492d74) directly.
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:::
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### **Step 2: Configure the Extension**
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### **Communication with the Client**
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- Open the **Add-ons...** menu in Playnite using the F9 key or the context menu on the top left corner.
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- Select **Extension Settings** -> **Libraries** -> **GameVault**
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Enter the following information:
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1. **GameVault Server URL**
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2. **GameVault Server Username**
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3. **GameVault Server Password**
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![Extension Configuration Screenshot](/img/plus/integrations/playnite/setup.png)
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As of client version 1.17.1 and extension version 1.2, all communication occurs exclusively via the Client API or the gamevault:// protocol.
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This eliminates the need for a separate login, as the game list is retrieved directly from the server associated with the currently logged-in GameVault Client profile.

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