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README.md

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@@ -9,6 +9,11 @@ An unturned rocket plugin that adds the ability to give players different amount
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**Paycheck Name Note:** Paycheck names are case insensitive. A partial name is also acceptable. It will always return the match where the search string makes up the highest percentage of the paycheck name (for example: searching for paycheck `a` in a list of `apple,a124,paycheckname` will always return `a124`.
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**Node Name Note:** THe name can be a partial match, but it is case sensitive.
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**Name:** `nextpaycheck`
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**Alias:** `npay`
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**Permission:** `paychecks.commands.view`
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**Description:** Shows the amount of time until the next paycheck is given out.
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**Name:** `createpaycheck`
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**Usage:** `[name] [experience] <paychecktocopyzonesfrom>`
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**Alias:** `cpay`
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### Configuration
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#### Settings
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`Interval` - How often the paychecks are distributed. Do not set this too low in order to avoid any potential lag.
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`Interval` - How often the paychecks are distributed. This must be >0, also, do not set this too low in order to avoid any potential lag.
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`DisplayNotification` - Whether a message should be sent to the player when they get or fail to get their paycheck.
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`AllowMultipleMultipliers` - Whether multipliers should be multiplied together if a player is in multiple zones at once. If false, only the closest multiplier will be used.
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`AllowPaychecksWhenDead` - Whether a player can receive paychecks while dead. It is a good idea to keep this as false for AFK protection.
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`command_created_zone_default` - String shown when a global zone is created. {0} is the location, {1} is the radius and {2} is the multiplier.
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`command_created_zone_paycheck` - String shown when a paycheck zone is created. {0} is the paycheck name, {1} is the location, {2} is the radius and {3} is the multiplier.
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`command_no_parse_paycheck_or_location` - String shown when a parameter could not be parsed as either a paycheck, node or coordinates. {0} is the input.
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`command_time_to_next_paycheck_minutes` - String shown when a player checks the amount of time until the next paycheck and there are more than 60 seconds left. {0} is the minutes left and {1} is the seconds left.
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`command_time_to_next_paycheck` - String shown when a player checks the amount of time until the next paycheck and there are les than 60 seconds left. {0} is the seconds left.

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