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Update GeneralDefinitions.h
- Adjust player color slot index enum name
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GeneralDefinitions.h

Lines changed: 1 addition & 1 deletion
Original file line numberDiff line numberDiff line change
@@ -226,7 +226,7 @@ enum class AIDifficulty : unsigned int
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// Represents player color slot indices, not color scheme indices.
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// ColorScheme::PlayerColorToColorSchemeLUT is used to map them into color scheme indices.
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enum PlayerColorType : int
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enum PlayerColorSlot : int
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{
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Gold = 0,
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Red = 1,

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