99import net .minecraft .core .BlockPos ;
1010import net .minecraft .core .Holder ;
1111import net .minecraft .core .registries .Registries ;
12- import net .minecraft .network .chat .* ;
12+ import net .minecraft .network .chat .Component ;
1313import net .minecraft .resources .ResourceKey ;
1414import net .minecraft .resources .ResourceLocation ;
1515import net .minecraft .server .MinecraftServer ;
2424import net .minecraft .world .level .portal .TeleportTransition ;
2525import net .minecraft .world .phys .Vec3 ;
2626
27- import java .util .*;
27+ import java .util .Map ;
28+ import java .util .Random ;
29+ import java .util .Set ;
2830import java .util .concurrent .ExecutorService ;
2931import java .util .concurrent .Executors ;
3032import java .util .concurrent .Future ;
3133
3234public class RandomTPAPI {
3335
34- private static ExecutorService executorService = Executors .newFixedThreadPool (10 );
36+ private static final ExecutorService executorService = Executors .newFixedThreadPool (10 );
3537
3638 public static Future <Boolean > randomTeleport (ServerPlayer player , ServerLevel world ) {
3739 return randomTeleport (player , world , null );
@@ -109,7 +111,7 @@ public static Future<Boolean> randomTeleport(ServerPlayer player, ServerLevel wo
109111 }
110112
111113 player .getServer ().submit (() -> {
112- TeleportTransition teleportTransition = new TeleportTransition (world , mutableBlockPos .getCenter (), Vec3 .ZERO , player .getYRot (), player .getXRot (), false , false , Set .of (), null );
114+ TeleportTransition teleportTransition = new TeleportTransition (world , mutableBlockPos .getCenter (), Vec3 .ZERO , player .getYRot (), player .getXRot (), false , false , Set .of (), TeleportTransition . DO_NOTHING );
113115 player .teleport (teleportTransition );
114116 Component successful = Component .literal (Messages .getSuccessful ().replaceAll ("\\ {playerName\\ }" , player .getName ().getString ()).replaceAll ("\\ {blockX\\ }" , "" + (int )player .position ().x ).replaceAll ("\\ {blockY\\ }" , "" + (int )player .position ().y ).replaceAll ("\\ {blockZ\\ }" , "" + (int )player .position ().z ).replaceAll ("&" , "§" ));
115117 player .sendSystemMessage (successful , false );
@@ -184,11 +186,7 @@ public static boolean checkCooldown(ServerPlayer player, Map<String, Long> coold
184186 int cooldownTime = Config .getCooldown ();
185187 if (cooldowns .containsKey (player .getName ().getString ())) {
186188 long secondsLeft = ((cooldowns .get (player .getName ().getString ())/1000 )+cooldownTime ) - (System .currentTimeMillis ()/1000 );
187- if (secondsLeft > 0 ) {
188- return false ;
189- } else {
190- return true ;
191- }
189+ return secondsLeft <= 0 ;
192190 } else {
193191 return true ;
194192 }
@@ -211,28 +209,19 @@ public static boolean hasPermission(CommandSourceStack source, String permission
211209 }
212210
213211 public static boolean isSafe (ServerLevel world , BlockPos .MutableBlockPos mutableBlockPos ) {
214- if (isEmpty (world , mutableBlockPos ) && !isDangerBlocks (world , mutableBlockPos ) && world .getWorldBorder ().isWithinBounds (mutableBlockPos )) {
215- return true ;
216- }
217- return false ;
212+ return isEmpty (world , mutableBlockPos ) && !isDangerBlocks (world , mutableBlockPos ) && world .getWorldBorder ().isWithinBounds (mutableBlockPos );
218213 }
219214
220215 public static boolean isEmpty (ServerLevel world , BlockPos .MutableBlockPos mutableBlockPos ) {
221- if (world .isEmptyBlock (mutableBlockPos .offset (0 , 1 , 0 )) && world .isEmptyBlock (mutableBlockPos )) {
222- return true ;
223- }
224- return false ;
216+ return world .isEmptyBlock (mutableBlockPos .offset (0 , 1 , 0 )) && world .isEmptyBlock (mutableBlockPos );
225217 }
226218
227219 public static boolean isDangerBlocks (ServerLevel world , BlockPos .MutableBlockPos mutableBlockPos ) {
228220 if (isDangerBlock (world , mutableBlockPos ) && isDangerBlock (world , mutableBlockPos .offset (0 , 1 , 0 )) &&
229221 isDangerBlock (world , mutableBlockPos .offset (0 , -1 , 0 ))) {
230222 return true ;
231223 }
232- if (world .getBlockState (mutableBlockPos .offset (0 , -1 , 0 )).getBlock () != Blocks .AIR ) {
233- return false ;
234- }
235- return true ;
224+ return world .getBlockState (mutableBlockPos .offset (0 , -1 , 0 )).getBlock () == Blocks .AIR ;
236225 }
237226
238227 public static boolean isDangerBlock (ServerLevel world , BlockPos mutableBlockPos ) {
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