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Copy file name to clipboardExpand all lines: thirdparty/imgui/imconfig.h
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#pragma once
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#include<stdint.h>
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#defineImTextureIDuint32_t
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#defineImDrawIdxuint32_t
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//---- Define assertion handler. Defaults to calling assert().
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// - If your macro uses multiple statements, make sure is enclosed in a 'do { .. } while (0)' block so it can be used as a single statement.
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// - Compiling with NDEBUG will usually strip out assert() to nothing, which is NOT recommended because we use asserts to notify of programmer mistakes.
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