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docs: playtest readiness check for tomorrow morning#644

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PipFoweraker merged 1 commit into
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playtest-readiness
Jul 15, 2026
Merged

docs: playtest readiness check for tomorrow morning#644
PipFoweraker merged 1 commit into
mainfrom
playtest-readiness

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Summary

Full detail in docs/qa/PLAYTEST_READINESS_2026-07-15.md.

Test plan

  • Headless launch smoke (godot --headless --path godot --quit), grepped against CI's syntax-failure signature
  • Month-playback smoke (test_month_button_path.gd)
  • Fast unit gate as CI runs it (345 tests, 0 fail)
  • Doom/finance/flight-recorder unit suites reviewed for pass + wiring sanity

🤖 Generated with Claude Code

Verified current main (post #636/#638/#639/#640/#641/#643 merge stack)
launches clean headless, plays a full month through the End Turn ->
MonthController path, and passes the fast unit gate CI runs
(345 tests, 0 failures, 36/36 files). Nine-stream doom, finance offers,
and flight recorder all pass their unit suites with no wiring gaps
found. No code changes needed -- green light for tomorrow.

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
@chatgpt-codex-connector

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@PipFoweraker
PipFoweraker merged commit b992e28 into main Jul 15, 2026
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@PipFoweraker
PipFoweraker deleted the playtest-readiness branch July 15, 2026 13:06
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