docs: playtest readiness check for tomorrow morning#644
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Verified current main (post #636/#638/#639/#640/#641/#643 merge stack) launches clean headless, plays a full month through the End Turn -> MonthController path, and passes the fast unit gate CI runs (345 tests, 0 failures, 36/36 files). Nine-stream doom, finance offers, and flight recorder all pass their unit suites with no wiring gaps found. No code changes needed -- green light for tomorrow. Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
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Summary
main(post L1: month-turn engine (#612) #636/balance: L1 recalibration — dials 1-4 applied + iteration log #638/Playtest flight recorder (F9) + burnout Push Through loyalty hit #639/fix(ci): make Godot test gate actually run tests + fail loudly (#629, #590) #640/feat(L5): cost-of-debt pricing engine + financing instruments (ADR-0013, #616) #641/feat(ADR-0015): doom as nine-stream accumulating rate — no printed deltas #643 merge stack) ahead of Pip's human playthroughs.tests/unit/test_month_button_path.gd(End Turn ->end_month()-> day-tick playback -> response window resolve -> month review -> next plan phase): PASS.scripts/run_godot_tests.py --quick --ci-mode --min-tests 300, same as CI): 345 tests, 0 failures, 36/36 files collected.seek_financing), and flight recorder (F9) each pass their unit suites; hand-checkedseek_financing's action-handler wiring (godot/scripts/core/actions.gd:384) against the testedFinanceEngineAPI — no gap.Full detail in
docs/qa/PLAYTEST_READINESS_2026-07-15.md.Test plan
godot --headless --path godot --quit), grepped against CI's syntax-failure signaturetest_month_button_path.gd)🤖 Generated with Claude Code