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LocationSelectorItemarenaBorder = newLocationSelectorItem(getSetupInventory(), newItemBuilder(XMaterial.BEDROCK.parseMaterial()), "Arena", "Location where all bases and lines are in \n (players will be able to build inside) \n MAKE SURE TO SET IT OUTSIDE \n OF THE BASES WHICH YOU SET BEFORE!", "arenalocation");
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LocationSelectorItemarenaBorder = newLocationSelectorItem(getSetupInventory(), newItemBuilder(XMaterial.BEDROCK.parseMaterial()), "Arena Cuboid/Border", "Location where all bases and lines are in \n (players will be able to build inside) \n MAKE SURE TO SET IT OUTSIDE \n OF THE BASES (Baselocations) WHICH YOU SET BEFORE!", "arenalocation", inventoryClickEvent -> {
newMessageBuilder("&c&l✘ &cArena validation failed! Please set your arena cuboids outside your base cuboids! The arena needs to be bigger than your bases locations! The following base is not inside the arena cuboid: " + bases).prefix().player(getSetupInventory().getPlayer()).sendPlayer();
newMessageBuilder("&c&l✘ &cBase validation failed! Please set your base cuboids (baselocation.1 and baselocation.2) inside your arena cuboid!").prefix().player(setupInventory.getPlayer()).sendPlayer();
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newMessageBuilder("&c&l✘ &cBase validation failed! Please set your base cuboids (baselocation.1 and baselocation.2) inside your arena cuboid (Main Setup Menu of Arena -> Arena)!").prefix().player(setupInventory.getPlayer()).sendPlayer();
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