Add evolution condition: near_special_rock#1547
Conversation
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I'm not super convinced by the line What do you think about adding a new different catch-all attribute such as 'special condition' that we can reuse also for other evolutions? This would be more complicated of course and would need some prose as well. Just asking |
Something like that would be nice, but we have no way of adding any prose or additional comments on these evolution condition fields. That's why in the past we've just added relevant new fields (e.g. Talking about this did remind me of the |
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Or we could modify the schema to support the prose for a new "evolution condition" field. Are there many "condition s" to evolve a Pokemon? That we currently don't support? Can you think of any? |
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No, I don't believe we have any more that aren't accounted for. I made a PR some time ago that added some evolution fields and triggers to account for any placeholder uses of the |
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Oh well then let's go with this PR 🙂 thanks a lot! |
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If you have time could you also update the docs? I'll update the gql |
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A PokeAPI/api-data refresh has started. In ~45 minutes the staging branch of PokeAPI/api-data will be pushed with the new generated data. |
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The updater script has finished its job and has now opened a Pull Request towards PokeAPI/api-data with the updated data. |
Of course, I’ll update the docs! I hadn’t realized there’s another step that needs to be taken with these changes - is this a makefile target or something I should be running when I make changes to CSV structure? |
Change description
Follow-up to PR #1525 and discussion #1538. Adds an additional evolution condition
near_special_rocktopokemon_evolution.csvfor early Leafeon and Glaceon evolutions near Moss Rock and Icy Rock, respectively. Set to0for all other evolutions.Contributor check list